Invisible Walls

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INW
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Invisible Walls

Post by INW »

Isn't this something that can be fixed? Would giving a bike's tail a width fix this?

It used to happen a lot in G5's old server because of the massive amount of people in a small area.

This also happens on the pickup server.

Seems to happen in servers with high ping and lag. But why when you lag, do the walls start to disappear at random spots?
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theroze
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Re: Invisible Walls

Post by theroze »

INW wrote:Isn't this something that can be fixed? Would giving a bike's tail a width fix this?

It used to happen a lot in G5's old server because of the massive amount of people in a small area.

This also happens on the pickup server.

Seems to happen in servers with high ping and lag. But why when you lag, do the walls start to disappear at random spots?
When I experience it, my ping is ironically low. Also, this happens to me in random times, I mean, not only in crowded fort, also in non-crowded sumo. The person just dies, leaves an invisible wall somewhere. The thing is, when I experience it, it only happens to me. People seem to still be able to see it. While I'm thinking about it, I haven't experienced it in fort lately. Only in sumo.
apparition wrote:You being able to kill so many players that quickly and efficiently is evidence that the community skill level must be dropping... Sad :/
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AI-team
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Re: Invisible Walls

Post by AI-team »

theroze wrote:While I'm thinking about it, I haven't experienced it in fort lately. Only in sumo.
the only server where this ever happened to me was empha's sumo bar. I' never experienced it anywhere else :?
  
 
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INW
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Re: Invisible Walls

Post by INW »

Well, when someone dies and their tail goes invisible, that doesn't happen much. What happens a lot is when I am mazing or tunneling, and active player's wall or my own will go invisible for some time and then come back.

I know this has happened to a lot of people because we all used to complain about it in fortress.
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theroze
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Re: Invisible Walls

Post by theroze »

INW wrote:Well, when someone dies and their tail goes invisible, that doesn't happen much. What happens a lot is when I am mazing or tunneling, and active player's wall or my own will go invisible for some time and then come back.
Oh yea, that happens to me many times. That's lag then.
apparition wrote:You being able to kill so many players that quickly and efficiently is evidence that the community skill level must be dropping... Sad :/
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Z-Man
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Re: Invisible Walls

Post by Z-Man »

The server informs the clients where the walls are placed. The clients do some extrapolating on their own for fresh walls, but has to discard them after a bit to avoid double rendering artifacts and performance problems. It tries to wait for the proper wall from the server to arrive before it does so. Now, in laggy conditions, these algorithms may fail to work optimally. If you could send clean recordings of such instances, we may be able to improve things.
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Re: Invisible Walls

Post by INW »

I have a recording that is extremely short and shows all of this.

I can't directly upload an aarec file.

How should I go about posting it here?
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Re: Invisible Walls

Post by Z-Man »

Zip it up? Or pastebin it, it's text.
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