Shoot missle walls
- ~|DS|~|Patch|
- On Lightcycle Grid
- Posts: 40
- Joined: Wed Jan 18, 2006 4:47 am
- Location: The Woodlands, Texas
- longballlasch
- On Lightcycle Grid
- Posts: 13
- Joined: Tue Mar 21, 2006 5:30 am
- Location: MN st. pual
I was thinking of a real 3-d map but I think it will be a while before this idea becomes a possibility. I really like pig sty and the shooting. Lucifer that would be a wack fortress with shooting but very interesting. I don't like the pig sty simpily because i am bad at it, but it is fun if you have more than four people.



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- Posts: 1
- Joined: Fri Apr 14, 2006 3:12 pm
About shooting
Having an unlimited ammo supply that can destroy other bykes reduces the fun. But what if you could choose A) "gun fire" that breaks the walls but need some time to reload B) one (and only one) missile that can destroy a bike. If you use even once the gun you cannot use the missile. If you use the missile you lose the gun for the rest of the round.
And even a third posible use: a shield. When you have the shield up (lasts just some seconds) you can't shoot and if you use the gun later in the round it takes more time to reload. Something like if the shield damages the gun.
And using any of the three things slows down the byke.
And even a third posible use: a shield. When you have the shield up (lasts just some seconds) you can't shoot and if you use the gun later in the round it takes more time to reload. Something like if the shield damages the gun.
And using any of the three things slows down the byke.