Help Decide the Mac OS X Armagetron Advanced Icon

General Stuff about Armagetron, That doesn't belong anywhere else...
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dlh
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Help Decide the Mac OS X Armagetron Advanced Icon

Post by dlh »

Here is what Edd has made so far. I think the gold cycle looks better, and I have asked him to make a render of the blue ones in gold. I also asked him to make one more perspective, a more side-on shot.

Note: This is not a poll intentionally. Maybe I will make one when I have all the icons in gold.
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Jonathan
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Post by Jonathan »

I like gold (though blue is not significantly worse) and the two leftmost perspectives in the app switcher. Can you get rid of the sharpening? (which is often used when scaling)
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Post by Tank Program »

on the dock, the gold and the one to the right of it both look pretty good
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Lucifer
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Post by Lucifer »

Is it too much to ask that we use the same icons on all platforms? Is there any reason we shouldn't?

(And yes, I think edd's icons are looking really good and will be happy with any of them, and will be happy to add them to the Mandriva RPM and to work out a way to add them to the tarball so they can be available on any POSIX platform)

I have scripts that'll take a series of PNGs and turn them into a Windows icon. Four resolutions are needed (and they're coincidentally needed for KDE and GNOME anyway), 16x16, 32x32, 48x48, and 64x64 (only XP supports that last one n the Windows world). So whatever else, when edd finally delivers the completed set, we'll need all of those resolutions. If he can just squeeze out 32x32 and 64x64, the GIMP can make the other two satisfactorily.

Edit: also, if we could get the source for the model, that would be nice. :) If he hasn't already put it somewhere.... You know, so we can use it in other places as makes sense to do so.
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dlh
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Post by dlh »

Lucifer wrote:Is it too much to ask that we use the same icons on all platforms? Is there any reason we shouldn't?

(And yes, I think edd's icons are looking really good and will be happy with any of them, and will be happy to add them to the Mandriva RPM and to work out a way to add them to the tarball so they can be available on any POSIX platform)

I have scripts that'll take a series of PNGs and turn them into a Windows icon. Four resolutions are needed (and they're coincidentally needed for KDE and GNOME anyway), 16x16, 32x32, 48x48, and 64x64 (only XP supports that last one n the Windows world). So whatever else, when edd finally delivers the completed set, we'll need all of those resolutions. If he can just squeeze out 32x32 and 64x64, the GIMP can make the other two satisfactorily.
Yea, it would be a good idea to use the same icon for all platforms. Mac OS X icons are 128x128, and then scaled down to various sizes, and they also support alpha and transparency. full specs.
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Post by Phytotron »

I prefer the gold.
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Post by Lucifer »

Nemo the Clownfish wrote:Yea, it would be a good idea to use the same icon for all platforms. Mac OS X icons are 128x128, and then scaled down to various sizes, and they also support alpha and transparency. full specs.
No problem. :) If I recall correctly, KDE and GNOME both have a place for 128x128, but I could have that wrong. Just add it to the pile of resolutions needed. Windows icons also support transparency, and I think they support alpha as well. At least, I've never had a problem with that, and I've got an icon for my alarm clock that uses alpha and the windows icon looks perfectly fine.

I'll "remember" how to make the icons (I have a script somewhere that uses the one in question) and figure out how to add it to the Makefiles, and then you can add in whatever you need for Mac OS X, and we'll figure out how we're going to generate the Windows icon from it all. It might be better to just put in the developer docs how the Windows icon will be generated and go ahead and keep it in CVS, even though it's a generated file (that's what I do with pyAlarm, or did, rather, before I went and changed it all up, and I haven't gotten it working for Windows again since then anyway).

So then, all the resolutions needed for the icon are:

16x16
32x32
48x48
64x64
128x128

Any more we need?
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Post by Luke-Jr »

How about some huge one for wallpapers, ads, and such? =p
1600x___ maybe?
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Post by Luke-Jr »

BTW, maybe someone should try 2 light cycles side-by-side and see how it looks... dunno, just an idea ;)
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Post by dlh »

The two light-cycles is too crowded. It may look alright at full 128x128, but not at lower resolutions.
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edd
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new icons and startup screen

Post by edd »

Hi all

I would be more than happy to do some sample icons for the windows and linux platforms. I would also like to produce some startup screens, as the one my version uses is from the movie.

If developers are interested, just let me know what resolution and format to post the work in.

edd
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some quick samples
some quick samples
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cycle.jpg
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dlh
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Post by dlh »

New icon (atleast for the Mac version). Attached below is the raw image edd gave me, so you guys can convert it to a windows or linux icon.
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New Icon
New Icon
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Post by Jonathan »

You could as well use his avatar, which is identical. Or the one below, which has an identical end result but is slightly better compressed.
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dlh
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Post by dlh »

Attached is the Mac OS X icns file. Also included is the mask I generated.
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Armagetron Advanced Icons.tar.bz2
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Post by root down »

cycle needs more teal
stakes is high
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