New Gametype - Snake Survival

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Light
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Re: New Gametype - Snake Survival

Post by Light »

Nagi wrote:excellent gametype, so much fun! thx for doing this! :)
(: Glad ya like it.
johnny.nbk.
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Re: New Gametype - Snake Survival

Post by johnny.nbk. »

Yes good job on this server, combines camping with a classic game.

on a side note.--> when i tried to do the command /join 2 or /join 3 too frequently i guess the server reads it as kicking me because after doing that command several times i was banned from the server for a bit.
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Re: New Gametype - Snake Survival

Post by Light »

bebad wrote:Yes good job on this server, combines camping with a classic game.

on a side note.--> when i tried to do the command /join 2 or /join 3 too frequently i guess the server reads it as kicking me because after doing that command several times i was banned from the server for a bit.
That's been fixed. It doesn't kick anymore. Also, you can use "/join empty" if you want a server to yourself.
*16
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Re: New Gametype - Snake Survival

Post by *16 »

I don't know how it happend but Length jumped at start from 5 to 40, screenshotted it

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ConVicT
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Re: New Gametype - Snake Survival

Post by ConVicT »

I mailed him about that. For me it jumped to 150 and I died :lol:
Light wrote:Eh, just the person before you didn't end their round, and the server didn't reboot before you joined, which would have restarted the script. Simply dying and starting a new round would solve it, but I'll throw in a fix for it later.
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Re: New Gametype - Snake Survival

Post by Light »

*16 wrote:I don't know how it happend but Length jumped at start from 5 to 40, screenshotted it
Sorry, I'll fix it today when I get time. Just been busy starting new job this week among other personal things going on at the moment.
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Re: New Gametype - Snake Survival

Post by *16 »

Light wrote:
*16 wrote:I don't know how it happend but Length jumped at start from 5 to 40, screenshotted it
Sorry, I'll fix it today when I get time. Just been busy starting new job this week among other personal things going on at the moment.
No worries, no hurries. Doesn't matter. Just reporting it.
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Re: New Gametype - Snake Survival

Post by Light »

*16 wrote:No worries, no hurries. Doesn't matter. Just reporting it.
I'm glad for that, 'cause I dislike having things wrong with my stuff. That's an easy fix, so I guess I'm lucky nothing worse has happened yet.
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Re: New Gametype - Snake Survival

Post by Light »

A fix has been added to the servers. Hopefully it has no reason to happen again.
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Re: New Gametype - Snake Survival

Post by Tadd »

The best feedback you get is seeing that a lot of people play on your servers. Great job, I love it!
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Re: New Gametype - Snake Survival

Post by Xyron »

There should be a thing that counts how many points you got on avarage per zones each round.
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Re: New Gametype - Snake Survival

Post by Light »

Tadd wrote:The best feedback you get is seeing that a lot of people play on your servers. Great job, I love it!
:) I do love seeing that it got so much attention so fast. I expected to delete it because I was just screwing around and figured it was an idea people would see as being dumb and pointless. It happens once in a while, something good. :P Thanks.
Xyron wrote:There should be a thing that counts how many points you got on avarage per zones each round.
Hmm .. I should be able to do that pretty easily. I'll look into it tomorrow after work. Maybe tonight, but I wouldn't count on it. This is my relax time. :P
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Re: New Gametype - Snake Survival

Post by Light »

Xyron wrote:There should be a thing that counts how many points you got on avarage per zones each round.
Okay .. so I'm a liar. It's added. Also, average seconds it took you to get each apple. Enjoy (:
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Re: New Gametype - Snake Survival

Post by Overrated »

Obtained 1 apple, 9 points, averages 4.5 per apple. Obtained 2 apples, 12 points, averages 4 per apple.

Just wondering, is the code based off of tail length?
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Re: New Gametype - Snake Survival

Post by Light »

Overrated wrote:Obtained 1 apple, 9 points, averages 4.5 per apple. Obtained 2 apples, 12 points, averages 4 per apple.

Just wondering, is the code based off of tail length?
No, it's because I added +1. I confused myself because it starts off at 0, and I have to add 1 to the count for other things, but in this case, it would simply be the current. Thanks for telling me. (:

*this is fixed*
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