new 02831 + code::blocks

Everything todo with programming goes HERE.
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galaxy invader
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Re: new 02831 + code::blocks

Post by galaxy invader »

thanks zman, i'll try :/
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galaxy invader
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Re: new 02831 + code::blocks

Post by galaxy invader »

I got some SSL error message when trying to WGET the latest winlibs from the website so I gave up with that after a few attempts

I decided to try commenting out the HAVE_LIBZTHREAD 1 from config.h and removing the .\libZThread.a and .\libZThread_debug.a from the linker, this worked great and I now have a working armagetronad_dedicated.exe

So the good news is that armagetron does compile with code::blocks 8.02 and will probably compile with the latest version too, I'll try and add the zthread stuff some time soon but for now i'll concentrate on developing a fun idea i've had for a new game style and hope to post it soon

Thanks again z-man for your help and patience :D
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galaxy invader
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Re: new 02831 + code::blocks

Post by galaxy invader »

I just finished compiling my new 'SPEED LIMIT' game feature controlled by the following two commands
CYCLE_SPEED_LIMIT
CYCLE_SPEED_LIMIT_DECAY

details are posted here http://forums3.armagetronad.net/viewtop ... =4&t=21650
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