trails
- immortalTechnique
- FFIIXXIITT Clone
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trails
Is there any way to make it so that you can go through your own trail?
I'm fallin and I cant turn back.
- INW
- Reverse Outside Corner Grinder
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Re: trails
Code: Select all
CYCLE_INVULNERABLE_TIME
Code: Select all
CYCLE_INVULNERABLE_TIME 5
Not sure if you can make it so that you can go only through your own wall.
- immortalTechnique
- FFIIXXIITT Clone
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Re: trails
No, I'm looking for an effect like the tron game for the 360 where you can go through your own trail at any time.
I'm fallin and I cant turn back.
- dukevin
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Re: trails
Yes, this is possible although not perfect
(tweak the number based on how long your walls are)
This is as best as you're going to get without extensive hacking of the game.
Code: Select all
CYCLE_RUBBER_WALL_SHRINK 80
This is as best as you're going to get without extensive hacking of the game.

Re: trails
With our typically small turn radii, the ability to just pass through your own trail would enable you to camp inside traps infinitely, turning the whole game moot; that's why it's not an option currently.
Unless you add the effect that whenever you cross your own trail, everything inside the area you just enclosed dies. That may be interesting.
Unless you add the effect that whenever you cross your own trail, everything inside the area you just enclosed dies. That may be interesting.
- dukevin
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Re: trails
Not with the above setting; it takes a certain amount of rubber to push through.Z-Man wrote:With our typically small turn radii, the ability to just pass through your own trail would enable you to camp inside traps infinitely, turning the whole game moot; that's why it's not an option currently.
Unless you add the effect that whenever you cross your own trail, everything inside the area you just enclosed dies. That may be interesting.

- immortalTechnique
- FFIIXXIITT Clone
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Re: trails
I tried dukevin's code and it does have an interesting effect; it retracts the trail up to the point where you are at but what I was interested in was a seamless movement through ones own trail like in the tron game for the xbox 360.
I'm fallin and I cant turn back.
- dukevin
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Re: trails
This is not possible with Armagetron without extensive hacking (luke-jr did this, maybe he'll tell you how)immortalTechnique wrote:I tried dukevin's code and it does have an interesting effect; it retracts the trail up to the point where you are at but what I was interested in was a seamless movement through ones own trail like in the tron game for the xbox 360.

- Phytotron
- Formerly Oscilloscope
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Re: trails
So, play that?immortalTechnique wrote:like in the tron game for the xbox 360.
- 17na
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Re: trails
hes talking about tron evolutions online mode puting it in better terms you and anyone on your team cant collide with you or your teams trails or eachother.You simply just go through it like its not there
- FFIIXXIITT
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Re: trails
YES that is exactly what I meant. srry about the puppet immortal Technique by the way. Is there any way to accomplish this w/ out too much tinkering in the code?