Uhh so this is probably impossible or too much work, but is it possible to incorporate a sort of ingame messaging thing that goes over to another server? Say I'm trying to get some players together to have a war or something, I look on a server list and see Oh! -=}ID< so-in-so is online. So I type in /msg -=}ID< Insert-name "get your ass over here!" and it shows up in his/her little talk corner or whatever.
Im terrible at explaining this kind of thing =/
Messaging online players?
Re: Messaging online players?
in 0.3.x there is a friends system I believe, don't know what it does. but they could integrate it into that
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Re: Messaging online players?
There is the "mates" system. It can be used to filter servers, showing only those with players you know in them.
That aside, a global messaging system has been discussed, and rejected (at least without major code reworking) several times.
That aside, a global messaging system has been discussed, and rejected (at least without major code reworking) several times.

- DDMJ
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Re: Messaging online players?
Have your clan members use AIM or MSN or IRC or etc...
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Re: Messaging online players?
That.DDMJ wrote:Have your clan members use AIM or MSN or IRC or etc...
- INW
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Re: Messaging online players?
If you search the forums I think you will find a couple topics about complex cross-server chat ideas or master-server list lobbies...seems too much when u could just use instant messaging programs :P
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Re: Messaging online players?
Thank you thank you (: