Discussion 'bout the cycle models and skins
- philippeqc
- Long Poster - Project Developer - Sage
- Posts: 1526
- Joined: Mon Jul 12, 2004 8:55 am
- Location: Stockholm
- Contact:
Thanks a lot guys,
I've added them already.
Supertard: could you check that the right images are linked. There was a few about the recognizer.
Your_mom: Did you also wanted me to link the default skin for the default model of the moviepack???? Confused here. Again check that your entries are correct.
-ph
I've added them already.
Supertard: could you check that the right images are linked. There was a few about the recognizer.
Your_mom: Did you also wanted me to link the default skin for the default model of the moviepack???? Confused here. Again check that your entries are correct.
-ph
Canis meus id comedit.
well, that red one is the right size
the others are:
http://guru3.sytes.net/download.php?id=680
^640x480
&
http://guru3.sytes.net/download.php?id=682
^1024x768
the others are:
http://guru3.sytes.net/download.php?id=680
^640x480
&
http://guru3.sytes.net/download.php?id=682
^1024x768
- philippeqc
- Long Poster - Project Developer - Sage
- Posts: 1526
- Joined: Mon Jul 12, 2004 8:55 am
- Location: Stockholm
- Contact:
well i wasnt sure how you were going to get a screenshot of the moviepack bike in 3ds format. I guess we can just leave that without a screenshot, I guess i'll leave the original skin up in my post in case anyone edits the 3ds max format bike and needs a skin to start off with.philippeqc wrote:Your_mom: Did you also wanted me to link the default skin for the default model of the moviepack???? Confused here. Again check that your entries are correct.
hey luci check these out these ok?
so i made these wall skins, theres 2 on of thems shaded and ones not
umm... i name these audiowave1shaded and audiowave1
edited: saw a defect in the files and fixed it
so i made these wall skins, theres 2 on of thems shaded and ones not
umm... i name these audiowave1shaded and audiowave1
edited: saw a defect in the files and fixed it
- Attachments
-
- dir_wallx.png (776 Bytes) Viewed 6805 times
-
- dir_wall.png (1.16 KiB) Viewed 6806 times
- philippeqc
- Long Poster - Project Developer - Sage
- Posts: 1526
- Joined: Mon Jul 12, 2004 8:55 am
- Location: Stockholm
- Contact:
Screenshots of mom's new wall texture
Here they are.
I died taking most of these shots.
It's the only way to get good ones, eh? Also, you'll see my custom bike texture and my grid wall texture. The bike texture (which I haven't posted yet) is pretty generic, but I like it. The grid wall is the Cliffs of Insanity, from the Princess Bride. I like the look of cliffs on the grid wall, so I'm on the lookout for good cliff shots I can put on the grid wall, preferably something that'll fade well into a good sky texture.
I died taking most of these shots.

- Attachments
Last edited by Lucifer on Sun Nov 28, 2004 3:32 am, edited 1 time in total.
- philippeqc
- Long Poster - Project Developer - Sage
- Posts: 1526
- Joined: Mon Jul 12, 2004 8:55 am
- Location: Stockholm
- Contact:
Hi Lucifer
I was on my way to add your screenshots for the audio trace, but I have a question and a problem:
Question: What audio trace did you use for the screenshots?
Problem: The screenshots are not properly sized. Can you resize them to max 500 x 375 pixels (its a maximum, the previous comment from SuPeRTaRD was on a bad cut and paste from my part.)?
Thanks
-ph
I was on my way to add your screenshots for the audio trace, but I have a question and a problem:
Question: What audio trace did you use for the screenshots?
Problem: The screenshots are not properly sized. Can you resize them to max 500 x 375 pixels (its a maximum, the previous comment from SuPeRTaRD was on a bad cut and paste from my part.)?
Thanks
-ph
Canis meus id comedit.
I used the white trace from your_mom a couple of posts up. He posted two, one was white while the other was gray. The white one worked better.philippeqc wrote:Hi Lucifer
I was on my way to add your screenshots for the audio trace, but I have a question and a problem:
Question: What audio trace did you use for the screenshots?
Problem: The screenshots are not properly sized. Can you resize them to max 500 x 375 pixels (its a maximum, the previous comment from SuPeRTaRD was on a bad cut and paste from my part.)?
Thanks
-ph
Um, as to proper size, sorry. Unless you happen to have a script that'll resize them en masse for me.....

- philippeqc
- Long Poster - Project Developer - Sage
- Posts: 1526
- Joined: Mon Jul 12, 2004 8:55 am
- Location: Stockholm
- Contact:
Ok, the screenshot are associated with the proper trace in the mod list.Lucifer wrote: I used the white trace from your_mom a couple of posts up. He posted two, one was white while the other was gray. The white one worked better.
Sorry, I do not have any script for it.Um, as to proper size, sorry. Unless you happen to have a script that'll resize them en masse for me..... ;)
In your screenshot you use the "Cliffs of Insanity", from the Princess Bride. Is it something you plan to release or are your assembling for a Hell moviepack in secret and had a slip?
-ph
Canis meus id comedit.
PLaying is more like it.philippeqc wrote: In your screenshot you use the "Cliffs of Insanity", from the Princess Bride. Is it something you plan to release or are your assembling for a Hell moviepack in secret and had a slip?
-ph

I have, however, a good shot from Return of the Jedi, as well as the Cliffs of Insanity if anybody's interested in them. I think a good shot from the trench of the Death Star would be cool, as well as a good shot of the outside of the Red Dwarf. But who am I to say? I thought the Cliffs of Insanity would be cool and they didn't quite work out. Hmmm, come to think of it, a good shot of the warp coil from STTNG would be pretty cool too.
when i get bored... you guys get more skins.
Tis time i decided to add flames to the...dramatic pause... original bike model. made custom wheel skin to although they arn't that great they were the best of the 5 attempts i made somehow i guess the wheels and fire just didnt mix. i made one wth flames coming from the outside in but it looked horrible. Well this set doesnt look great but it looks pretty cool when its actually rotating in game. Well enjoy... hmm i wonder if anybody ever uses my skins...
Tis time i decided to add flames to the...dramatic pause... original bike model. made custom wheel skin to although they arn't that great they were the best of the 5 attempts i made somehow i guess the wheels and fire just didnt mix. i made one wth flames coming from the outside in but it looked horrible. Well this set doesnt look great but it looks pretty cool when its actually rotating in game. Well enjoy... hmm i wonder if anybody ever uses my skins...
edited becuse 3 posts in a row would be a waste of my atachment potential lol
SO yeah luci gave me a slight jesture that he wanted an egg bike and after a few minutes of playing around i came up with this design wasnt quite sure exactly what luci envisioned if he doesnt like it i can just make something different oh and i still had the flared wheels on during the screenshot .... another thing i relized is how much the skin gets stretched, i had to mess with the size of the egg and i still see imperfections but the kind of imperfections you would only notice if you read this comment soo umm yeah ignore that last bit or something ...
Enjoy my skills of an artist
SO yeah luci gave me a slight jesture that he wanted an egg bike and after a few minutes of playing around i came up with this design wasnt quite sure exactly what luci envisioned if he doesnt like it i can just make something different oh and i still had the flared wheels on during the screenshot .... another thing i relized is how much the skin gets stretched, i had to mess with the size of the egg and i still see imperfections but the kind of imperfections you would only notice if you read this comment soo umm yeah ignore that last bit or something ...
Enjoy my skills of an artist