Linux is confusing. Help a man out?
- Rai Rever Tims
- On Lightcycle Grid
- Posts: 14
- Joined: Mon Aug 28, 2006 2:36 pm
Linux is confusing. Help a man out?
Hello tron!
I'm trying to set up a server. I managed to download the actual rpm file, but I don't use linux often (ever) and I'm running the serverbox from SSH and it's all rather confusing.
All I want to do is start the dedicated server running, set the password, give it a name, and talk_to_master. Then I can do all the fiddly bits in-game from the client.
Can anyone tell me how to do the above mentioned things?
I'm trying to set up a server. I managed to download the actual rpm file, but I don't use linux often (ever) and I'm running the serverbox from SSH and it's all rather confusing.
All I want to do is start the dedicated server running, set the password, give it a name, and talk_to_master. Then I can do all the fiddly bits in-game from the client.
Can anyone tell me how to do the above mentioned things?
http://wiki.armagetronad.net/index.php/ ... tion_Guide
And Z-man gave the best piece of advice ever on an unrelated discussion:
Don't silently skip steps you don't understand.

And Z-man gave the best piece of advice ever on an unrelated discussion:
Don't silently skip steps you don't understand.

Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN
Be the devil's own, Lucifer's my name.
- Iron Maiden
Be the devil's own, Lucifer's my name.
- Iron Maiden
- Rai Rever Tims
- On Lightcycle Grid
- Posts: 14
- Joined: Mon Aug 28, 2006 2:36 pm
- Rai Rever Tims
- On Lightcycle Grid
- Posts: 14
- Joined: Mon Aug 28, 2006 2:36 pm
Woohoo! So, my server is up and running. I have most of the settings right for now, such as rubber, brakes and scoring etc. My only beef is that one can grind/dig infinitely indefinitely if you tap the brakes while hitting left and right at the same time.
Seeing as this is the way most people who play on the kind of server I'm creating grind/dig/whatever_you_call_it, this might pose a problem.
I tried by adjusting the cycle_rubber, cycle_rubber_speed, and cycle_rubber_time, but it didn't really have an effect on the problem. I need a way to make the rubber deplete faster while digging/grinding, but not have it affect how fast the rubber depletes in any other situation.
Any ideas?
Seeing as this is the way most people who play on the kind of server I'm creating grind/dig/whatever_you_call_it, this might pose a problem.
I tried by adjusting the cycle_rubber, cycle_rubber_speed, and cycle_rubber_time, but it didn't really have an effect on the problem. I need a way to make the rubber deplete faster while digging/grinding, but not have it affect how fast the rubber depletes in any other situation.
Any ideas?
You are my new best friend. Unfortunately, I'm a little too sleepy to conjure up the answer for you.
I'll revisit this after Ive had some sleep.

Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN
Be the devil's own, Lucifer's my name.
- Iron Maiden
Be the devil's own, Lucifer's my name.
- Iron Maiden
- Rai Rever Tims
- On Lightcycle Grid
- Posts: 14
- Joined: Mon Aug 28, 2006 2:36 pm
Half right
Z-MaN wasn't me. I was Hä? and had only luck 
If you can survive in front of a wall forever, possibly while hitting the brake, you definitely need to increase cycle_rubber_time or decrease cycle_rubber (or increase the speed). If you want to keep crazy stuff possible, just not as often in a row, increasing cycle_rubber_time is your way.
There's a couple of possibilities to let more rubber be used on wall assisted 180s I forgot to tell you about. You can increase the time between the two turns by setting CYCLE_DELAY_DOUBLEBIND_BONUS to something larger than 1. The product of this and cycle_delay will be the delay active when you turn into the same direction twice in a row. You can use CYCLE_RUBBER_DELAY and CYCLE_RUBBER_DELAY_BONUS to make wall contacts right after turns take more rubber or kill outright; I'd experiment with cycle_rubber_delay 1 and cycle_rubber_delay_bonus something very close to 0. Lastly, you can forbid doublebinding to an extend by setting DOUBLEBIND_TIME so something finite, 0.02 should enough. Beware, though, that this setting probably isn't popular at all in your target audience, so it should be used only as a last resort.


If you can survive in front of a wall forever, possibly while hitting the brake, you definitely need to increase cycle_rubber_time or decrease cycle_rubber (or increase the speed). If you want to keep crazy stuff possible, just not as often in a row, increasing cycle_rubber_time is your way.
There's a couple of possibilities to let more rubber be used on wall assisted 180s I forgot to tell you about. You can increase the time between the two turns by setting CYCLE_DELAY_DOUBLEBIND_BONUS to something larger than 1. The product of this and cycle_delay will be the delay active when you turn into the same direction twice in a row. You can use CYCLE_RUBBER_DELAY and CYCLE_RUBBER_DELAY_BONUS to make wall contacts right after turns take more rubber or kill outright; I'd experiment with cycle_rubber_delay 1 and cycle_rubber_delay_bonus something very close to 0. Lastly, you can forbid doublebinding to an extend by setting DOUBLEBIND_TIME so something finite, 0.02 should enough. Beware, though, that this setting probably isn't popular at all in your target audience, so it should be used only as a last resort.
- Rai Rever Tims
- On Lightcycle Grid
- Posts: 14
- Joined: Mon Aug 28, 2006 2:36 pm
Were you also ha on the ctf server? 

Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN
Be the devil's own, Lucifer's my name.
- Iron Maiden
Be the devil's own, Lucifer's my name.
- Iron Maiden
Not today, and probably not earlier, either. The name was set when I started this particular installation, but the rest of the settings was at defaults, which I usually change the first time I do a right doublebind and activate the chatbot instead
So I can't possibly have played with it for too long. I can't remember whether I used "Hä?" in another setup.

This was "ha" or it might have even been "hb". On the team opposite me, and the one match I played out we dominated the poor guy.
I was curious because the Z-MaN character came in too, but I knew he wasn't you. 


Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN
Be the devil's own, Lucifer's my name.
- Iron Maiden
Be the devil's own, Lucifer's my name.
- Iron Maiden