Search found 38 matches
- Fri Mar 18, 2005 11:56 am
- Forum: Development
- Topic: About cycles mesh and animation.
- Replies: 2
- Views: 895
- Fri Mar 18, 2005 11:39 am
- Forum: Development
- Topic: About cycles mesh and animation.
- Replies: 2
- Views: 895
About cycles mesh and animation.
Hi pplz! I've got a question about &nimated meshes. I tried a lot of combination with my .ase exporter, and the result was quite funny, but not convenient. I'd like to know if it's possible to simulate an animation of the cycle juste with mesh editing. By now, i just success to generate a volumic cy...
- Thu Mar 17, 2005 6:33 pm
- Forum: Really General
- Topic: LadyX
- Replies: 10
- Views: 1482
Thanks u so much!!! Ok. So. What are my tips.. 1/ Be patient. 2/ Do the minimum, too much effects, kills effect 3/ Take a break 4/ Stay Cool, erase all and restart 5/ Everytime asking to yourself: Why did i do that? 6/ Be patient. Look around what other peoples are doing, be curious. 7/ Bring comple...
- Mon Mar 14, 2005 6:57 pm
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
- Mon Mar 14, 2005 5:56 pm
- Forum: Graphical Enhancements
- Topic: HUD Proposition (a wish?)
- Replies: 33
- Views: 15913
Lol, ok. Of course my proposition seems to be a bit "vintage" (outrun, motocross madness etc etc), but, i'm sure that a graphical interface would be very clean to "finish" the product. When i talk about it, i think at (to?) mmorpg or any 3d online game with 2d interface. It could be a more discrete ...
- Mon Mar 14, 2005 4:26 pm
- Forum: Graphical Enhancements
- Topic: HUD Proposition (a wish?)
- Replies: 33
- Views: 15913
i think it's nice yes, but the speedometer would be very inpractical that way... u could make a speedometer like a car's one, or like the one which is used in the new Renault Espace: a digital one...(just ur current speed in numbers) It is just in the middle in fact, eheh : score(topscore)|speed (7...
- Mon Mar 14, 2005 3:31 pm
- Forum: Graphical Enhancements
- Topic: HUD Proposition (a wish?)
- Replies: 33
- Views: 15913
HUD Proposition (a wish?)
It coulds be nice if in the futur, a graphical hud could be used. Something like this :
- Mon Mar 14, 2005 7:20 am
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
- Sun Mar 13, 2005 11:18 pm
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
- Sun Mar 13, 2005 9:50 pm
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
- Sun Mar 13, 2005 3:31 pm
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
- Sat Mar 12, 2005 11:04 pm
- Forum: Graphical Enhancements
- Topic: XLR8>REVENGE (release)
- Replies: 21
- Views: 10604
XLR8>REVENGE (release)
http://finndoswald.free.fr/tmp/xlr8/XLR82.jpg After the XLR8>Chaos beta, i proud to introduce you, the finalised version. Do u like it? The link : XLR8>REVENGE WARNING : There is a font txt to replace in the right folder (texture) PS : Thanx a lot for the color correction on v2.7.1. Now, the show i...
- Mon Feb 28, 2005 10:03 am
- Forum: General
- Topic: Back to virtuality!
- Replies: 0
- Views: 842
Back to virtuality!
Hi peoples! there is a long time i haven't come here. So, what about AA? any news? update? I try to understand most of posts, but my english seems to be too bad...(frogs can't speak english, erf...) I'm gonna set up with some friends of mine the first "official" french armagetron server. I'll many a...
- Mon Nov 22, 2004 2:01 pm
- Forum: Graphical Enhancements
- Topic: Ping LadyX
- Replies: 2
- Views: 1623
Yop, it was a long time i didn't come here!! Yop it's a real ingame view. The "lines" are int he map if i remember. (just take the moviepack and see) If i remenber to. Armagetron has a "special" interpretation of colors if your map is coloured and effect maybe very surprising. I hope my nswer helped...
- Mon Aug 16, 2004 12:15 am
- Forum: Armagoshdarn
- Topic: new ladder formula
- Replies: 13
- Views: 7980
Hum.... I maybe will say some stupidyties.... but : WHy not tobe more simple? There are 2x2 possibillities in this game : -I win round ----i win but don't kill ----i win and kill -I died ----i died but kill ----i died and dont kill then they are 3 action for a player : Win round Lose Kill another pl...