About cycles mesh and animation.

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
Post Reply
LadyX
On Lightcycle Grid
Posts: 38
Joined: Tue Apr 20, 2004 12:31 pm

About cycles mesh and animation.

Post by LadyX »

Hi pplz!

I've got a question about &nimated meshes. I tried a lot of combination with my .ase exporter, and the result was quite funny, but not convenient.

I'd like to know if it's possible to simulate an animation of the cycle juste with mesh editing.

By now, i just success to generate a volumic cycle with just a plane (4 vertex) (each keys are doing a superposition in the same frame, and simulate a solid).

If someone has an idea...
User avatar
Z-Man
God & Project Admin
Posts: 11587
Joined: Sun Jan 23, 2005 6:01 pm
Location: Cologne
Contact:

Post by Z-Man »

The ASE loader is only rudimentary and was written not from spec, but from looking at ASEs. I'm afraid animation is not supported.
LadyX
On Lightcycle Grid
Posts: 38
Joined: Tue Apr 20, 2004 12:31 pm

Post by LadyX »

In fact, it works at 90%, but the loader takes all key of animation and merge them in an unique one.
Post Reply