In a nutshell, uses the brake input to shoot death zones of various sizes (depending on the amount of brake reservoir used). Using the whole brake reservoir shoots a megashot in multiple directions.
Configurations for the shooting are:
Code: Select all
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# shooting range settings
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# The braking reservoir used for shooting goes from 1.0 (Full) to 0.0 (Empty)
# All of the shot thresholds are calculated from the amount of reservoir used
# To disable shooting, set SHOT_THRESH to 1.0
# SHOT_THRESH commented out as it is very annoying for 2.7.1 or older clients...
# Uncomment this to enable shooting
#SHOT_THRESH 0.0001 # Amount of brake reservoir that will make a shot, 1.0 to disable shooting
SHOT_DISCARD_TIME 0.2 # Time in seconds to hold off shooting between shots
SHOT_START_DIST 1.0 # Starting distance of a shot from the cycle
SHOT_VELOCITY_MULT 1.4 # Cycle velocity is multiplied by this to calculate shot velocity
SHOT_RADIUS_MIN 0.75 # Minimum radius for a shot (As if minimum reservoir was used)
SHOT_RADIUS_MAX 6.0 # Maximum radius for a shot (Full reservoir used)
SHOT_ROT_MIN 1.0 # Minimum rotation for a shot (As if minimum reservoir was used)
SHOT_ROT_MAX 7.0 # Maximum rotation for a shot (Full reservoir used)
SHOT_EXPLOSION 0 # 0 for no explosion, 1 for explosion centered at cycle, 2 for explosion centered on shot
MEGA_SHOT_THRESH 0.95 # Amount of brake reservoir that will make a megashot, shooting has to be enabled
MEGA_SHOT_MULT 0.5 # Radius and rotation calculated for a normal shot, then multipled by this for mega
MEGA_SHOT_DIR 3 # Number of directions to shoot around cycle, 0 to disable the shots (cycle explosion still works)
MEGA_SHOT_EXPLOSION 1 # 0 for no explosion, 1 for explosion centered at cycle, 2 for explosion centered on each shot, 3 for both
SHOT_KILL_SELF 1 # (0,1) if set to 1, your own shot kills you
SHOT_KILL_VANISH 1 # (0,1) if set to 1, shot vanishes after killing someone
DEATH_SHOT 1 # (0,1) if set to 1 and you were in the middle of a shot, releases it after you die
the pig