Help wanted: HowTo setup fortress

Post here if you need help setting up your server, etc.
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2beers
Posts: 5
Joined: Wed Nov 30, 2005 2:54 pm

Help wanted: HowTo setup fortress

Post by 2beers »

Hi guys

I think about setting up a fortress server
- either on my personal machine (1/2 mbit up; amd 2600; 1GB ram; Ubuntu Linux)
- or (after tryouts) on our personal server (1mbit up; 1800amd; 512MB ram; debian sarge)

So i wonder if one could point me to the place where i can find a howto setup a fortres-mode server - what do i need to do so?
Else - if there aint no howto yet - i may write one if u guys can help me setup one in the first place?

BTW:
Why dont u give the beta4 version as the normal version? I mean many ppl just take the stable version (including meself at first) - yet the beta 4 seems stable to me - at least on linux and windows. And it's WAY better then the 2.7 - its faster (lag) and it shows the correct colors of the rings (fortress) at the right position (not hovering in the air).
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Z-Man
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Joined: Sun Jan 23, 2005 6:01 pm
Location: Cologne
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Post by Z-Man »

The almost-current configuration is found attached here:
http://forums.armagetronad.net/viewtopi ... 7876#37876
You'll need beta3 or higher to run it, preferably beta4.2, of course. What has changed since then is that the winzone is now activated later, after one minute without deaths and not earlier than two minutes into the round.

On the 512 kbit machine, you should limit the maximal bandwidth per user to 6 kbyte and the maximal number of clients to 10. On a full server, there are load spikes at the start of the round. I regularly test with 4 kbyte/s bandwidth; it's playable, but laggy at the beginning.
The 1mbit server should not have a problem handling a full server, though.

The betas are not the currently stable and recommended version for everyone because we anticipate huge, nasty bugs we don't know about in them. Take, for example, the one that caused it to crash right on start for an unknown fraction of the Windows users or the crashes on the Mac. We want 0.2.8 to be a quality release.
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