Randomly found this looking through my Armagetron folder just now...
It doesn't matter if you start out any good at coding or not. Eventually, you get somewhere with your efforts.
This is a screenshot of the original HUD during its development as part of Armagetron 0.2.6.0-TPR2a, the code that would eventually become Armagetron Advanced 0.2.7.0. Circa April 2004. The HUD you see here was hacked onto the function call that displayed the FPS.Heh
- Lucifer
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Re: Heh
The cockpit was originally built on that, coincidentally by someone who'd played with php and had no clue what to do in c++.
Your spawn point is irrelevant. Match winner is everything.
Your spawn point is irrelevant. Match winner is everything.
Re: Heh
Hey, I wouldn't mind having things like current location or spawn location available on the HUD. (for very specific uses)
I knew Armagetron was a bit of a hack-job...but wow.
I knew Armagetron was a bit of a hack-job...but wow.
There's hope for me yet!someone who'd played with php and had no clue what to do in c++
Re: Heh
Durf: v0.4, custom HUDs
current location: http://wiki.armagetronad.org/index.php/ ... ta_sources
Snippet that I have to test maps and ofc mess around with the respawning command:
current location: http://wiki.armagetronad.org/index.php/ ... ta_sources
Snippet that I have to test maps and ofc mess around with the respawning command:
Code: Select all
<!-- For map editors: x|y display, bottom left corner, gray for no distraction since the numbers blink a lot ;p -->
<Label toggle="2">
<DataSet id="xcoord">
<AtomicData field="source" source="current_pos_x" precision="2"/>
</DataSet>
<DataSet id="ycoord">
<AtomicData field="source" source="current_pos_y" precision="2"/>
</DataSet>
<Position x="-.99" y="-.93"/>
<Size height=".034" width=".017"/>
<Caption location="off">
<Text value="Speed"/>
</Caption>
<Face>
<Table>
<Row>
<Cell>
<Text value="0xaaaaaax("/>
<GameData data="xcoord"/>
<Text value=")"/>
</Cell>
</Row>
<Row>
<Cell>
<Text value="0xaaaaaay("/>
<GameData data="ycoord"/>
<Text value=")"/>
</Cell>
</Row>
</Table>
</Face>
</Label>
Re: Heh
if you're using 0.2.6, you cannot connect to most modern servers..../dev/null wrote:2.6 4 lyfe.