What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
Thilo
On Lightcycle Grid
Posts: 49 Joined: Mon Aug 21, 2006 11:17 pm
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by Thilo » Thu Feb 28, 2008 9:30 pm
Are you guys ever planning on making AI that can kick my ass?
Loor
Average Program
Posts: 95 Joined: Sun May 06, 2007 11:54 pm
Location: ∞
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by Loor » Thu Feb 28, 2008 10:45 pm
You'd be surprised what the AI can do.
I think we need fortress AI and AI that uses brake first.
Z-Man
God & Project Admin
Posts: 11717 Joined: Sun Jan 23, 2005 6:01 pm
Location: Cologne
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by Z-Man » Fri Feb 29, 2008 9:48 am
Well, can you write a bot that can kick my ass?
Loor
Average Program
Posts: 95 Joined: Sun May 06, 2007 11:54 pm
Location: ∞
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by Loor » Fri Feb 29, 2008 10:18 am
if you make it so it uses rubber, it will do much better.
Z-Man
God & Project Admin
Posts: 11717 Joined: Sun Jan 23, 2005 6:01 pm
Location: Cologne
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by Z-Man » Fri Feb 29, 2008 12:16 pm
It does that when it thinks it can trap you; it will grind as deep as it can then. It just refuses to do silly things that only work if the rubber is moronically high.
XzL.Smart
Round Winner
Posts: 216 Joined: Sun Apr 30, 2006 4:21 am
Location: Arizona
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by XzL.Smart » Fri Feb 29, 2008 3:06 pm
the bots in the xzl server are pretty good i think
Black Clover(O)
On Lightcycle Grid
Posts: 26 Joined: Thu Mar 06, 2008 10:34 pm
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by Black Clover(O) » Mon Mar 24, 2008 11:39 pm
can customize your bots. Just yours, idk how the xzl servers change the bots' names, but (i forget the path) you can go and customize your bots with a 10 ai iq and set maybe 3-5 bots in a small room with a high speed and low rubber =P. It would be trickier at least. =D
~Just a suggestion.