Happens with both online and local games.
It will play round 1 fine, then crash before the 2nd round begins. Sometimes, if the 1st round is short it will play round 2, then crash after that.
The console out looks like, on this occasion it made it to round 2:
Code: Select all
ed@ed-desktop:~/tronsvn/binary/bin$ ./armagetronad
Command CAMERA_FORBID_CUSTOM_GLANCE unknown.
Command CAMERA_OVERRIDE_CUSTOM_GLANCE unknown.
Command CAMERA_OVERRIDE_CUSTOM_GLANCE_SERVER_CUSTOM unknown.
Command CAMERA_GLANCE_BACK unknown.
Command CAMERA_GLANCE_RISE unknown.
Command CAMERA_GLANCE_BACK_FROMSPEED unknown.
Command CAMERA_GLANCE_RISE_FROMSPEED unknown.
Command CAMERA_GLANCE_PITCH unknown.
Command CAMERA_SERVER_GLANCE_BACK unknown.
Command CAMERA_SERVER_GLANCE_RISE unknown.
Command CAMERA_SERVER_GLANCE_BACK_FROMSPEED unknown.
Command CAMERA_SERVER_GLANCE_RISE_FROMSPEED unknown.
Command CAMERA_SERVER_GLANCE_PITCH unknown.
music/titletrack.ogg
Track: /home/ed/tronsvn/binary/share/games/armagetronad/music/titletrack.ogg
music/when.ogg
Track: /home/ed/tronsvn/binary/share/games/armagetronad/music/when.ogg
Opened playlist
Should be playing the first sequence
Playing the sequence
Playing the sequence
Sequence change updating
Should be playing the first sequence
Playing the sequence
round!
match!
Playcontinuous: Cycle motor effect
Playcontinuous: Cycle motor effect
Playcontinuous: Cycle motor effect
round!
Playcontinuous: Cycle motor effect
Playcontinuous: Cycle motor effect
Playcontinuous: Cycle motor effect
round!
Segmentation fault (core dumped)
Code: Select all
sudo apt-get install build-essential automake subversion libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config
Code: Select all
svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad
cd armagetronad
./bootstrap.sh
./configure --prefix ~/tronsvn/binary/
make
make install