my homemade map wont work
my homemade map wont work
i did everything as i was told to but when i try to use it ingame i get an error
signatures suck
- philippeqc
- Long Poster - Project Developer - Sage
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H hsnow and welcome to the forums!
What OS/distribution do you use?
Where did you save your copy of the map?
Did you verify that the name in the config file and the file name are the same?
It seems that the game cannot find your map, and so is attempting to download it from the net, in the form of our ressource repository.
-ph
What OS/distribution do you use?
Where did you save your copy of the map?
Did you verify that the name in the config file and the file name are the same?
It seems that the game cannot find your map, and so is attempting to download it from the net, in the form of our ressource repository.
-ph
Canis meus id comedit.
more details for the error
Windows Vista Home Premium
recource\included\hsnow\fortress\lmao-1.0.1.aamap.xml
yea they are the exact same
recource\included\hsnow\fortress\lmao-1.0.1.aamap.xml
yea they are the exact same
signatures suck
Re: more details for the error
The screenshot suggests you put MAP_FILE to ...pwnage-1.0.0.., you'll need to set it to hsnow\fortress\lmao-1.0.1.aamap.xml.hsnow wrote:Windows Vista Home Premium
recource\included\hsnow\fortress\lmao-1.0.1.aamap.xml
yea they are the exact same
Side question: don't we have a better place for user-installed resources? Neither automatic nor included sounds right to me.
- wrtlprnft
- Reverse Outside Corner Grinder
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Re: more details for the error
What about those backslashes? AFAIK they ought to be normal slashes (/) even on windows as they're part of an URI in the resource system.z-man wrote:The screenshot suggests you put MAP_FILE to ...pwnage-1.0.0.., you'll need to set it to hsnow\fortress\lmao-1.0.1.aamap.xml.hsnow wrote:Windows Vista Home Premium
recource\included\hsnow\fortress\lmao-1.0.1.aamap.xml
yea they are the exact same
Have a look at the new About screen on the trunk. It lists ~/.armagetronad/resource as a resource dir, and I think luke once said that you're supposed to put custom resources in there, not in included/ or automatic/.Side question: don't we have a better place for user-installed resources? Neither automatic nor included sounds right to me.
/me wonders what happens to map authors whose name is “included” or “automatic”.
There's no place like ::1
- philippeqc
- Long Poster - Project Developer - Sage
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Re: more details for the error
IIRC, the game translate the URI into the local format.wrtlprnft wrote:What about those backslashes? AFAIK they ought to be normal slashes (/) even on windows as they're part of an URI in the resource system.
I'd guess: ~/.armagetronad/resource/[author name]/[the rest](snip) ~/.armagetronad/resource (...snip...) to put custom resources in there
/me wonders what happens to map authors whose name is “included” or “automatic”.
IIRC, the resource mecanism search 3 locations : included, installed and automatic, in about that order. That included and automatic share the same base path doesn't affect anything.
Of course, this is all info pulled from lost memories of code I did not write. Reality might differ.
/ph
Canis meus id comedit.
- wrtlprnft
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it checks $userresourcedir/, $resourcedir, $resourcedir/included, $userresourcedir/automatic, in that order.
I was talking about some file path like “$userresourcedir/automatic/blah/map-1.aamap.xml” being ambiguous: either it's “automatic/blah/map-1.aamap.xml” in $userresourcedir or “blah/map-1.aamap.xml” in $userresourcedir/automatic.
I was talking about some file path like “$userresourcedir/automatic/blah/map-1.aamap.xml” being ambiguous: either it's “automatic/blah/map-1.aamap.xml” in $userresourcedir or “blah/map-1.aamap.xml” in $userresourcedir/automatic.
There's no place like ::1