Master server - local list update problem

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Swampy
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Master server - local list update problem

Post by Swampy »

I've been having problems with my master server list being updated. For some reason my list doesn't get updated when I log on to the master server.

I've tried clearing out my .srv file so that I can be sure that I get all of the servers that are available, but I know I'm not getting all of them.

How do I know? :)

Because any of the servers that I host don't show up in the master server's list, yet other people see them and are logging in. Yet, I don't see them. The problem isn't constant, but it happens often.

I also found that other machines in my house don't get updated either.

I'm running 2.7.1 on a Windows XP media center machine (sp2).
Swampy
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Post by Swampy »

Bump!
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Tank Program
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Post by Tank Program »

Got a firewall in the way?
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Swampy
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Post by Swampy »

I do have a firewall. Do I need to have a port open so that I can fetch the servers? I've cleared the .srv file out and logged back into the Masterserver, but I still don't have all of the servers in my list.
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Lucifer
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Post by Lucifer »

Swampy wrote:I do have a firewall. Do I need to have a port open so that I can fetch the servers? I've cleared the .srv file out and logged back into the Masterserver, but I still don't have all of the servers in my list.
Hmmm, I ignored this because it was posted slightly before (I think!) another post that talked about it where z-man responded with "yes, there do appear to be bugs in the master server browser" or something to that effect.

I'm mostly ignoring this issue on my own computer right now because z-man's on an island somewhere working on the master server and nemo has recently been hard at work on a favorites list, and there's definitely progress in this area. (And I think what you're experiencing is probably a bug, but I could definitely be wrong)
Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN

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Z-Man
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Post by Z-Man »

Are you sure the servers don't get to your client? I bet they do, but they'll appear as "unreachable" all the way down in the list.
I ask because I have the same problem here. I'm connected to the net via a router PC that listens to both the Internet and the LAN. I run the master and a test server there. When I ask the master to give me the server list with a client in the LAN, I do get my own server with it. But when the client pings it, it sends the ping to the global internet address, not the LAN address. The RETURN packet, however, will be sent to my LAN address and seem to come from the LAN interface of the server. The client is then unable to match it with the packet it sent, because to him, it came back from the wrong place.

Does anyone know a general and easy way to avoid this problem? How do other games solve it?
Is it worth fixing at all?

Wondering why a connection attempt to the server then DOES succeed made me uncover another one of those interesting bugs I'd rather not talk about. :oops:
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Post by Swampy »

They didn't show up in the list at all when running 2.7.1 for sure, but, I tried removig 2.7.1 and installing 2.7.0 client and then servers did show up in the list, just as you suspected.

My local servers show up in the bottom of the list as "unreachable" and display my external IP with the ports I have assigned to them instead of the friendly name I use. :twisted:
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Tank Program
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Post by Tank Program »

Swampy wrote:My local servers show up in the bottom of the list as "unreachable" and display my external IP with the ports I have assigned to them instead of the friendly name I use. :twisted:
I've had this happen too. Hence, the lan browsing feature. Of course, this unfortunately stopped working on my desktop for all games... I'm still working on that... (stupid windows). Then again, I've had Armagetron die with iptables running and without it work just fine... Or rather, iptables block access to the master server... I'm getting off topic... </end ignoring me> ;)
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