blane wrote:A quickshot: i always felt sorry that the team play is so underrated. but due to that rather chaotic/random assignments of teams (which results in things like 5 vs 4 vs 1 vs 1) is scaring away new players as it annoys long timers (at least that's how i feel it).
I went on the Tigers Team Play server one night, actually, a few months ago. Had a great time. People kept joining my team because I let myself be randomly assigned, and they kept screwing with my game. So I finally just started killing them so I could be by myself. Held my own against two teams of 3, even gained ground on them (I had started on a team that was in last place and finished the team in second place). Yaza was on one of the opposing teams, so it's not like I was playing against noobs, there were a number of experienced players.
I agree the chaotic/random assignments is kinda annoying. I'd like to see a way to register teams and have the assignment work off that, then end with chaotic/random assignment to make up differences. The advantage is that you can expect to be paired with preferred teammates, and you still have to work with other teammates that you may not like.
Let's keep in mind that the greatest strength of the existing system is taht you get paired with people you're not familiar with, or you've only played against them compettiively, or whatever. In the end, you learn to adapt to different styles of play in different ways, and it really adds to the challenge. I'd like to keep that aspect ofthe system as much as possible.