xinerama support

For developmental things relating to the graphics of the game.
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Lucifer
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xinerama support

Post by Lucifer »

I suppose I should go put this in the feature request spot for sourceforge. Heh.

Anyway, I just threw in my old Riva TNT card that has a S-video plug on it and plugged it into this huge TV. (Well, it's huge to me, anyway) I set it up with my TNT2 in the AGP slot and the TNT in one of my PCI slots (there *is* a use for PCI video cards, dammit!). So the TNT2 is still my main card where I do my work, right? I set it to use the xinerama extension and put the TNT on the left at 800x600. So I got all excited I was gonna play AA on this really big screen right? At least twice the size of the screen I usually play on! But when I hit full-screen, the thing goes to full-screen on the TNT2 screen which is the ol' LCD. :( So naturally I'd like AA to go fullscreen on whichever xinerama window it's on, same way Xine does. ;) Even better if I can have a panel on another screen (like Xine) that lets me control things. Add to this updating the AA window even when it's not in focus and I've got perfection. ;) (and fix the stupid mouse grab bug)

(On a side note, if it's possible to run the TNT as a 2-head card I'd love to hear about it, 'cause I've got a spare monitor hanging around)
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Tank Program
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Post by Tank Program »

I think you should look more to the linux side of things than to the Armagetron side. Do any other SDL apps start up on the left? Try looking there...
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Lucifer
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Post by Lucifer »

Tank Program wrote:I think you should look more to the linux side of things than to the Armagetron side. Do any other SDL apps start up on the left? Try looking there...
Not trying to be pedantic, but that would be the SDL side of things, which isn't linux-only. Xine and Mplayer, both which use hardware acceleration (albeit not 3d acceleration) both work fine over there. They are using X directly, I think MPlayer defaults to the xv driver.

So yeah, could be SDL. ;)
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