Release process for 0.2.8_beta2

Help test release candidates for the next release
juwb
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Post by juwb »

z-man wrote:That would be a bug; what and how are you trying to set them?
Whoops. :oops:

I'm using Gentoo, so I thought to get my Gentoo optimization settings, it would be enough to just run `source /etc/make.conf'. Commands like `echo $CXXFLAGS' etc. showed the correct settings then.

However, your mentioning export made me realize that I actually had to run `export CFLAGS CPPFLAGS CXXFLAGS' after sourcing /etc/make.conf.

Really weird though because CFLAGS actually made it into the Makefile, but CPP/CXXFLAGS didn't.

Anyway, issue solved, entirely my fault, sorry for bothering you. :|
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dlh
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Post by dlh »

Option is 134 for every server?
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Last edited by dlh on Wed Oct 12, 2005 1:48 am, edited 1 time in total.
Lyx
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Post by Lyx »

Okay, i was just checking the cfg-files to see what could be done with the already existing settings to discourage ultra-tight wall-grinding...... and......... umm...... the COMMENTS.....

Actually, comments are something nice and good..... but with those in the config files, i am not sure if they were just the result of being short of time or if you intentionally tried to make the CFGs only understable to insiders :)

I know how the older CFG-comments did look like - and while they were much less nicely structured, the comments were understandable.

Here's an example:
"# maximal value of the kicks per hour"

WTF? The only reason i understand that comment is because i already know what it's for. One could just simply have worded it "# maximum number of players kicked per hour".

Looking at the comments, i'd say they are the result of someone who is not that familiar with english, having great intents (visible via the more nice layout of the CFGs) but not the means.

I'll take a closer look at the CFGs in a few days and see what i could improve - but i'm sorry, i'll not be able to fix all comments, because some read so garbled to me that i have no clue what they're about.
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Z-Man
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Post by Z-Man »

Lyx wrote:One could just simply have worded it "# maximum number of players kicked per hour".
Yes, but that would be wrong :) It's not that. The autoban system measures how often it kicks each player and calculates the KPH value from it. This is done in a way that never lets the KPH value exceed the specified maximum. I'll have that section improved, but sometimes, with settings that interact with each other, it really is required to read the full documentation.

And umm, sorry. Most of the comments are mine, written hastily right after implementing a feature (or recently, before implementing the feature). It would not hurt to let a tech writer go over them (and the full documentation). If you want to do that, you're welcome; but we should make sure you actually understand what the settings do :)

Nemo: :o Another strange uninitialized string problem (which should be impossible since the strings auto-initialize to empty ones...). Do the options also appear in frommaster.srv?
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Lucifer
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Post by Lucifer »

Here's a weird one.

After one of those "You must upgrade armagetron!" messages we've been talking about, I reconnected quickly, and then I couldn't spawn. I fixed it by going into and out of spectator mode.

(side note: did you see my post about "I'd like a setting item for where to put the vardir besides the commandline, something I can put in settings_custom.cfg"?)
Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN

Be the devil's own, Lucifer's my name.
- Iron Maiden
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Z-Man
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Post by Z-Man »

Lucifer, I hope you're not angry if I ignore this error for now. It's likely some leftover data from the last connection on either the server or the client. It should go away with a refactoring of the networking so it no longer uses static data structures.
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Lucifer
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Post by Lucifer »

Not at all. :)
Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN

Be the devil's own, Lucifer's my name.
- Iron Maiden
Lyx
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Post by Lyx »

I've finished the rewording of some CFG-comments - where should i post them?
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Z-Man
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Post by Z-Man »

Here would not be totally wrong. Anywhere in development is fine, a new thread may be a good idea. There will likely be some clarifying discussion.
Washington
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Post by Washington »

Donno if you guys already covered this or not, but I thought I would post it anyway just in case.




I was playing in this new game mode server where you try to
capture a part of the gird with other teammates

and I got kicked out with a statement User tried to cheat.


Internal Error in in E:\Development\AADevel\0_2_8_beta2\armagetronad-0.2.8_beta2-win\src\tools\tHeap.cpp:145 :
Element is not in this heap!

Please send a Bug report!



Besides, its only cheating if you get caught...


Runtime Error!

Program: ...\tron\Armagetron 2.8\Armagetron Advanced\armagetronad.exe

This application has requested the Runtime to terminate it in an unusual way.
Please contact the applications support team for more information.







Hope this is helpful!
- Washington
- Merius
- Alan
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