Not per se, the rubber you've got is still calculated and kept as up to date as it was before. The problems ishAdmin points out are due to the server not sending its current rubber to the client, so the client has to guess and it's not always accurate. And that guessing process stayed the same. I added a feature request to add this missing functionality.Tank Program wrote:Is this gonna mess up the HUD?z-man wrote:I disabled client rubber accounting for the game mechanics completely.
So, everyone except nemo ( and the only theory I've got about the rest-stickyness is that its some bug in wall placement code and that would be too risky to fix now, sorry ) seems to be happy with RC8. I suggest that if no further problems pop up until then, we'll call it a release in 24 hours. Objections? Are the build files in such a form that we'll just have to rename them or is the release candidate version number compiled into them?
I can take care of the obnoxious file release process on Sourceforge.