request for marketing team

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2020
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request for marketing team

Post by 2020 »

i hate the idea of marketing

imagine a bunch of people coming together
to set up various strategies
which results in a social effect
equivalent to what a marketing team might do

this collection of individuals
will work like the technical developers of the game
but instead of computers and code as their medium
they will work with teams, clans and players

their job is to
1
advertise the game to people who have never played before
2
ensure the new-player entry is welcoming
3
facilitate team-formation and regular play
4
organise regular tournaments
5
ensure that experienced players and good play are highlighted


anyone can volunteer
though there are various qualifications which might be useful:
1
take the interests of game-play as paramount
2
an ability to communicate with others
that is
regard their own ideas with a certain amount of detachment
so that the best ideas are realised
3
possess vision with a dedication to future-proofing
seeing beyond what we have currently
and bringing into place a system which all players in the future will be happy with

the group will work together
running parallel to the development team


and
for the sake of fun
we can call this the Amazed Collective
(
marketing is too much like targeting and weapons
whereas
a-maze-d has more appropriate associations
)


two things:
1
anyone interested?
2
anyone object strongly to this?
hold the line
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Z-Man
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Post by Z-Man »

Community Managers may be the more appropriate usual term than Marketing. If you don't want to go with that, call them Community Developers to stress your points. Amayed Collective sounds a bit arbitrary, but I'd have no objections.
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2020
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no takers?

Post by 2020 »

no-one interested?

weird

some of my friends suggested that there should be prizemoney
in order to excite player participation
but
i countered with my idealistic idea about 1M players
http://wiki.armagetronad.net/index.php/Tronic

last night
the thought of approaching a company to put up the prizemoney
came up again


again
i personally like the idea of redistribution of player entrance fee
no aggregate or big companies or anything outside player participation
however...
has anyone tried approaching a company yet?
how far has anyone got?
hold the line
Infamous
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Post by Infamous »

player entrance fee? This is a free game, i'm not sure how many people would want to pay to play.

And "redistribution of player entrance fee" sounds like internet gambling which is illegal in some backwards countries like the USA. Don't you think the player base is way too small to even think about sponsorship or playing for money?


my 2 pence.
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EagleEye
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Post by EagleEye »

hmmm

I think the idea of a team to promote the game and get new players in is a good idea. And something that i would be willing to get involved with.

But a fee for playing in a tournement?
i don't know about that. For one i don't think many people would be interested in competing in that. Most play this game for fun. And are not interested in losing or gaining money, just to take a break from life.

Then there is the idea of "sponsorship." What exactly would that intail in order to get the funds required. A logo being placed on a site? or the tournement be named after the sponsor? I don't know to many companies that would be interested in that kind of promotion. Nor do i think there would be many tron players interested.

About the redistrubution of the prize. Would it be like the winning person/team gets all the prize money? or would it be a percent thing? like the winner gets 50% 2nd place gets 25% 3rd gets 12.5% and so on.

I like the original idea however. A team to promote the game might be useful in getting newer blood in game.
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2020
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Post by 2020 »

EagleEye wrote:I think the idea of a team to promote the game and get new players in is a good idea. And something that i would be willing to get involved with.
good
know anyone else?
EagleEye wrote: Most play this game for fun.
that's why i play...
i just want more players and better games
like the ones in the recent world cup

regarding entrance fee
that was just a way to generate a winning pot
and
it was only meant to be associated with 1,000,000 players
because it sounds crazy
;)
it certainly won't work with 40 players
EagleEye wrote: Then there is the idea of "sponsorship." What exactly would that intail in order to get the funds required.
no realistic idea but...
if a company hosted a server
set up some prize money for a competition
and this generated an exciting game environment
i wouldn't object...
EagleEye wrote: About the redistrubution of the prize. Would it be like the winning person/team gets all the prize money? or would it be a percent thing? like the winner gets 50% 2nd place gets 25% 3rd gets 12.5% and so on.
is there any point in talking about it
if we don't actually have prize money...?
for what it's worth
i think it should be a combination of how far you get in the competition
and how close you are to the eventual winners...
this should set up some interesting play-off choices
if it is run along self-organising lines
check out:
http://wiki.armagetronad.net/index.php/Ruminations
why choose a better team?
EagleEye wrote: I like the original idea however. A team to promote the game might be useful in getting newer blood in game.
thanks
and i think it would be useful to get a team together
and discuss things properly

it is too easy for a shallow discussion to occur
a matter of transacting opinions
whereas
to generate a practical working system
we need a more rigourous medium to test out our ideas
just like the developers use us players on the grid to try things out...
hold the line
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philippeqc
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Post by philippeqc »

2020:



If you build it, they will come. (*)

Sometimes you have to start it up before people join

-ph

* From "The fields of dream"
Canis meus id comedit.
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2020
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Post by 2020 »

philippeqc wrote:Sometimes you have to start it up before people join
thanks ph
but there are plenty of baseball-fields/servers on offer
the trick is to get something going at the player level

there just aren't enough players who see this
and their first experience of it
wasn't as good as mine
(
thanks again to iceman
and the players in my first fortress games
)

i believe it is a team-effort
which is what the game's about
at least
it is on fortress settings

thanks for the encouragement
hold the line
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