
But you get what you want if you put the .ase file into ~/.armagetronad/moviepack and enable the moviepack setting. Of course, you'll also get the four wall textures, something I certainly won't touch now.
Well, it would make sense that that wouldn't change floor color. After all, it does say "grid_size_moviepack."wrtlprnft wrote:Problem is that the floor is a bright blueish color for me in any moviepack, no matter what GRID_SIZE_MOVIEPACK is set to and what texture I use... so using the moviepack is not an option for me.
He wants the _real_ moviepack. Not original graphics. They have always been on the old armagetron page: http://armagetron.sourceforge.net/old/addons.htmlLucifer wrote:? If you're not using 0.2.8, you don't need the Classic Moviepack: it's just the graphics that came with the earlier versions of the game. If the 0.2.7.1 graphics for armagetron aren't what you're asking for, then could you be more specific?
(note: the reason it only works with one version of the game is because it doesn't provide a model, the model didn't change, only the textures, and older versions require the moviepack have a model. This is so you can use the classic moviepack and still have animated wheels spinning. How lame is that?)