So if you're coming up with a map error its because that the server is using an SBT rinclude that is old and no longer hosted.
I've attached the proper map file, dl it.
Then go to your Armagetron directory and look for the resource folder "it could be hidden if you have hidden folders enabled"
Most of the the time its going to be in your App Data folder under your Computer User name, sometimes under AppData will be the Roaming Folder, open it
When you get to the resource folder, open automatic folder.
From there create a folder called "Cody"
Open that folder and create a new folder called "sumo"
Paste the dl'd map file there and restart tron
SBT 11 Map Error solution
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SBT 11 Map Error solution
- Attachments
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- 8player-1.aamap.xml
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Re: SBT 11 Map Error solution
UNTESTED
If you're having problems with that, go to your program file where tron is installed and open the resource folder and create a Folder called "Cody" then open that folder and create one called "sumo" and then paste the map file there.
I have no idea if this method works.
If you're having problems with that, go to your program file where tron is installed and open the resource folder and create a Folder called "Cody" then open that folder and create one called "sumo" and then paste the map file there.
I have no idea if this method works.
Re: SBT 11 Map Error solution
If you're having trouble finding the AppData folder from the first method try looking for a folder called "var" via search function, the var folder is with the resource folder that you need to access.
Re: SBT 11 Map Error solution
Just as an alternative. You should be able to go into a single player game (local) and paste this into your console.
That should work as the map exists on the default repository. If it doesn't, you could always throw the remote include on there.
Code: Select all
map_file Cody/sumo/8player-1.aamap.xml
Code: Select all
map_file Cody/sumo/8player-1.aamap.xml(http://resource.armagetronad.net/resource/Cody/sumo/8player-1.aamap.xml)