
It's a fortress server.
So what's different?
A script forces players to comply to a chosen etiquette: winners attack or alternate (when less than 4v4)
How does it force them?
6 options to deal with an illegitimate attacker:
0 = off, do nothing
1 = text reminder (spams the screen for them to turn back)
2 = remove the zone of the winning team (nothing to attack)
3 = teleport them back to their side when they cross halfway
4 = lower their rubber until it is approximately 0.1 rubber left (sty+ct+ap only, would do nothing in sty+ct)
5 = kill any illegitimate attacker when they cross the halfway point
Only moderators or greater can change mode and etiquette options.
(it is possible to have the access level required to do so adjusted, even changeable in game)
What does this mean?
Hopefully it means:
- a better public fort!
- no more having to remind a noob when they should be defending or attacking!
- trolls are forced to comply as well!
- easy to follow structure and a notice of who is the attacking team when the round starts!
- No more having to rage quit from a public fort game because of people that won't play "public fort".
As the picture implies, the server is currently available to play on!
Unfortunately though, the server is much too laggy.
So why am I posting?
This script is available to anyone that wants it for their own fort server.
Add onto an existing fort server, or host an entirely new one!
IMO this can fulfill some much needed structure for both pros and noobs alike!
Public fort NEEDS this!
Give it a try and let me know what you think!
The server is currently playing as "Winners attack" when it's not reg; and using mode 2 (zone removal).
(server also has my /servers and /goto commands! "/help script" in server for more info)
Contact me via PM or email if you want it.
(normally I would make this available on my website but unfortunately it needs lots of updates)
Hope you guys like it!