@Concord: Totally ridiculous post! LOL! Anyway, to respond seriously:
My opinion: nothing was done wrong, you're just (still!) mad for whatever reason. Probably because of what Gaz said; I can't agree more to him. If you do not like it, your "lynch mob" attitude is the wrong way to go about it imho. Look at it, it has just created about 100 posts of flamewar.
At the actual aliased teams issue:
epsy wrote:
As for my personal opinion, technically enforcing the rule that people on the challenge board are the people playing should come before inventing new rules on the subject. As for banning aliases altogether, I am against it. Other tournaments run fine without it, and while you can say it is more manageable in teams of two, banning those would effectively kill part of the colorfulness that a tournament event has to offer.
I totally agree. Look at the current WST lineup, there are more teams aliased than not. You technically do not know which player e.g "Bert Cooper" in Concord's very own team is. Is WST less fun because of this? No. It works. And it's fun. More fun than an all-serious no alias tournament without guessing who's who and stuff.
It's a game; so it's about a) having fun and/or b) winning it. Do aliased teams spoil one of these? a) I don't really see a reason why you could have less fun. b) an "aliased" player is not harder to beat than the same player "without" alias. In fact, every nickname is an alias. Aliases are OK. And so is changing them. Does WST differ from Ladle in any other aspect than game mode and date? (rhetorical question; no imho)
If it's about making sure that the ones who sign up are the ones who play;
0000 wrote:1. Ladle signups done by GID.
would be enough in that case imo. It is as safe as it can be without overdoing it and limiting players' decisions (aka preventing secret teams).