I have setup multiple servers on une ubuntu vps. I did this byt this wiki: http://wiki.armagetronad.org/index.php ... d one sumo. I have 2 servers, one ctf and one sumo. I have my server settings in /home/username/armagetronad/servers/servername/var. Most of the configs i put there work, however
the sumo server's size_factor is to small and the circle doesnt colapse when i leave it...
In the main configs for all the servers i have sinclude server_info.cfg but i dont know if that makes any difference (with the main configs i mean /home/username/armagetronad/etc/games/armagetronad-dedicated/settings.cfg and settings_dedicated.cfg
The ctf server has a size factor problem to: the arena is to small when only one client is connected and if a 2nd client connects it gets to big
The size_factor problem is solved by typing /admin include server_info.cfg but the broken sumo circle isnt
Here's my sumo config i have in /home/username/armagetronad/servers/servername/var :
Code: Select all
server_port 4535
SERVER_NAME snakes sumo test server
SERVER_OPTIONS
TITLE_OF_DAY Message of the Day
MESSAGE_OF_DAY
# example:
# MESSAGE_OF_DAY Line1\nLine2\n\
Line3
ROUND_CONSOLE_MESSAGE
ROUND_CENTER_MESSAGE
############################################################################################
#
# arena settings
#
############################################################################################
RESOURCE_REPOSITORY_SERVER http://maps.ix.lv-vl.net/
MAP_FILE_OVERRIDE 0
MAP_FILE Z-Man/fortress/sumo_4x4-0.1.1.aamap.xml
ARENA_AXES 4
############################################################################################
#
# cycle physics
#
############################################################################################
CYCLE_TURN_MEMORY 3
# speed
CYCLE_SPEED 30.0
CYCLE_SPEED_MIN .25
CYCLE_SPEED_DECAY_BELOW 5.0
CYCLE_SPEED_DECAY_ABOVE .1
CYCLE_START_SPEED 20.0
CYCLE_ACCEL 20.0
CYCLE_ACCEL_SELF 1.0
CYCLE_ACCEL_TEAM 1.0
CYCLE_ACCEL_ENEMY 1.0
CYCLE_ACCEL_RIM 0.0
CYCLE_ACCEL_SLINGSHOT 1.0
CYCLE_ACCEL_TUNNEL 1.0
CYCLE_ACCEL_OFFSET 2.0
CYCLE_WALL_NEAR 6.0
CYCLE_SOUND_SPEED 30.0
CYCLE_BRAKE 30.0
CYCLE_BOOST_SELF 0.0
CYCLE_BOOST_TEAM 0.0
CYCLE_BOOST_ENEMY 0.0
CYCLE_BOOST_RIM 0.0
CYCLE_BOOSTFACTOR_SELF 1.0
CYCLE_BOOSTFACTOR_TEAM 1.0
CYCLE_BOOSTFACTOR_ENEMY 1.0
CYCLE_BOOSTFACTOR_RIM 1.0
# turning
CYCLE_DELAY .1
CYCLE_DELAY_TIMEBASED 1.0
CYCLE_TURN_SPEED_FACTOR .95
# rubber settings
CYCLE_RUBBER 5
CYCLE_PING_RUBBER 4
CYCLE_RUBBER_TIMEBASED 0.0
CYCLE_RUBBER_SPEED 40.0
CYCLE_RUBBER_MINDISTANCE 0.000999987
CYCLE_RUBBER_MINDISTANCE_RATIO 0.000099868
CYCLE_RUBBER_MINDISTANCE_RESERVOIR .005
CYCLE_RUBBER_MINDISTANCE_UNPREPARED .005
CYCLE_RUBBER_MINDISTANCE_PREPARATION .2
CYCLE_RUBBER_MINADJUST 0.00999999
CYCLE_RUBBER_LEGACY 0
CYCLE_RUBBER_TIME 10.0
CYCLE_RUBBER_DELAY 0.0
CYCLE_RUBBER_WALL_SHRINK 1
CYCLE_RUBBER_MINDISTANCE_GAP 0
CYCLE_RUBBER_MINDISTANCE_GAP_SIDE .5
# braking
CYCLE_BRAKE_REFILL .1
CYCLE_BRAKE_DEPLETE 1.0
# respawn relevant settings
CYCLE_BLINK_FREQUENCY 10
CYCLE_INVULNERABLE_TIME 3
CYCLE_WALL_TIME 3
CYCLE_FIRST_SPAWN_PROTECTION 0
############################################################################################
#
# game rules settings
#
############################################################################################
#Multi player
SCORE_WIN 0
SCORE_SUICIDE -30
SCORE_KILL 30
SCORE_DIE 0
LIMIT_SCORE 600
LIMIT_ROUNDS 8
LIMIT_TIME 30
#Single player
SP_SCORE_WIN 10
SP_LIMIT_SCORE 100000
SP_LIMIT_ROUNDS 10
SP_LIMIT_TIME 30
# sty+ct
FORTRESS_CONQUERED_SCORE 60
FORTRESS_HELD_SCORE 0
FORTRESS_CONQUERED_WIN 0
FORTRESS_SURVIVE_WIN 1
SCORE_SHOT 1
SCORE_SHOT_SUICIDE 0
SCORE_DEATH_SHOT 1
SCORE_SELF_DESTRUCT 1
SCORE_ZOMBIE_ZONE_REVENGE 1
SCORE_ZOMBIE_ZONE 0
SCORE_FLAG 3
SCORE_GOAL 1
SCORE_DEATHZONE 0
############################################################################################
#
# Game settings
#
############################################################################################
# cycle physics
CYCLE_RUBBER_MINDISTANCE_LEGACY 1
# Single player
SP_EXPLOSION_RADIUS 2
SP_WALLS_LENGTH 400
SP_WALLS_STAY_UP_DELAY 8
SP_TEAM_BALANCE_ON_QUIT 0
SP_TEAM_BALANCE_WITH_AIS 1
SP_TEAM_MAX_IMBALANCE 1
SP_TEAM_MAX_PLAYERS 1
SP_TEAM_MIN_PLAYERS 1
SP_TEAMS_MAX 16
SP_TEAMS_MIN 1
SP_WIN_ZONE_MIN_ROUND_TIME 1000000
SP_WIN_ZONE_MIN_LAST_DEATH 1000000
SP_FINISH_TYPE 1
SP_GAME_TYPE 0
SP_SIZE_FACTOR 1
SP_SPEED_FACTOR 0
SP_AUTO_IQ 0
SP_AUTO_AIS 0
SP_AI_IQ 50
SP_MIN_PLAYERS 0
SP_NUM_AIS 0
# Multi player
EXPLOSION_RADIUS 2
WALLS_LENGTH 400
WALLS_STAY_UP_DELAY 8
TEAM_BALANCE_ON_QUIT 1
TEAM_BALANCE_WITH_AIS 0
TEAM_MAX_IMBALANCE 1
TEAM_MAX_PLAYERS 1
TEAM_MIN_PLAYERS 1
TEAMS_MAX 16
TEAMS_MIN 1
WIN_ZONE_MIN_ROUND_TIME 10000000
WIN_ZONE_MIN_LAST_DEATH 10000000
FINISH_TYPE 1 # 0 immediate round restart, 1 slow round restart, 2 remaining AIs fight in fast forward mode, 3 AIs fight on normally
GAME_TYPE 0 # 1 for normal duel, 0 for freestyle(round end when everyone death)
SIZE_FACTOR 1
SPEED_FACTOR 0
AUTO_IQ 0
AUTO_AIS 0
AUTO_TEAM 1
ALLOW_TEAM_CHANGE 1
AI_IQ 50
MIN_PLAYERS 0
NUM_AIS 0
# team name
ALLOW_TEAM_NAME_COLOR 1 # allow teams to be named after a color
ALLOW_TEAM_NAME_PLAYER 1 # allow teams to be named after the leading player
# i think these are eddited in the custom language strings.
TEAM_NAME_1 $team_name_blue # name of team 1
TEAM_NAME_2 $team_name_gold # name of team 2
TEAM_NAME_3 $team_name_red # name of team 3
TEAM_NAME_4 $team_name_green # name of team 4
TEAM_NAME_5 $team_name_violet # name of team 5
TEAM_NAME_6 $team_name_ugly # name of team 6
TEAM_NAME_7 $team_name_white # name of team 7
TEAM_NAME_8 $team_name_black # name of team 8
# team color options. Effective if ALLOW_TEAM_NAME_PLAYER is set to 0.
TEAM_RED_1 15 # red portion of team 1's color
TEAM_RED_2 15 # red portion of team 2's color
TEAM_RED_3 15 # red portion of team 3's color
TEAM_RED_4 4 # red portion of team 4's color
TEAM_RED_5 15 # red portion of team 5's color
TEAM_RED_6 4 # red portion of team 6's color
TEAM_RED_7 15 # red portion of team 7's color
TEAM_RED_8 7 # red portion of team 8's color
TEAM_GREEN_1 3 # green portion of team 1's color
TEAM_GREEN_2 15 # green portion of team 2's color
TEAM_GREEN_3 4 # green portion of team 3's color
TEAM_GREEN_4 15 # green portion of team 4's color
TEAM_GREEN_5 4 # green portion of team 5's color
TEAM_GREEN_6 15 # green portion of team 6's color
TEAM_GREEN_7 15 # green portion of team 7's color
TEAM_GREEN_8 7 # green portion of team 8's color
TEAM_BLUE_1 0 # blue portion of team 1's color
TEAM_BLUE_2 15 # blue portion of team 2's color
TEAM_BLUE_3 4 # blue portion of team 3's color
TEAM_BLUE_4 4 # blue portion of team 4's color
TEAM_BLUE_5 15 # blue portion of team 5's color
TEAM_BLUE_6 15 # blue portion of team 6's color
TEAM_BLUE_7 15 # blue portion of team 7's color
TEAM_BLUE_8 7 # blue portion of team 8's color
#TEAM_ALLOW_SHUFFLE_UP 0
TEAM_CENTER_IS_BOSS 1
############################################################################################
#
# sty+ct specific (for scores see game rules settings)
#
############################################################################################
SHOT_THRESH 2
SHOT_DISCARD_TIME 0.3
SHOT_START_DIST 1.0
SHOT_VELOCITY_MULT 1.8
SHOT_RADIUS_MIN 0.7
SHOT_RADIUS_MAX 5.0
SHOT_ROT_MIN 2.0
SHOT_ROT_MAX 10.0
SHOT_EXPLOSION 0
MEGA_SHOT_THRESH 2
MEGA_SHOT_MULT 0.3
MEGA_SHOT_DIR 3
MEGA_SHOT_EXPLOSION 1
SHOT_KILL_SELF 0
SHOT_KILL_VANISH 1
DEATH_SHOT 1
SHOT_COLLISION 0
SELF_DESTRUCT 0
SELF_DESTRUCT_RADIUS 18
SELF_DESTRUCT_ROT 7
SELF_DESTRUCT_RISE 5
SELF_DESTRUCT_FALL 2
SELF_DESTRUCT_VANISH 1
SHOT_SEEK_UPDATE_TIME 0.5
ZOMBIE_ZONE 0
ZOMBIE_ZONE_RADIUS 6
ZOMBIE_ZONE_ROT 2
ZOMBIE_ZONE_RISE 0.4
ZOMBIE_ZONE_FALL 0
ZOMBIE_ZONE_VANISH 0
ZOMBIE_ZONE_SPEED 12
ZOMBIE_ZONE_SHOOT 1.0
############################################################################################
respawn_time -1
BASE_RESPAWN 1
BASE_ENEMY_RESPAWN 1
BASE_RESPAWN_REMIND_TIME 5
BASE_ENEMY_KILL 0
FLAG_REQUIRED_HOME 1
FLAG_DROP_HOME 0
FLAG_DROP_TIME 3
FLAG_HOLD_TIME -1
FLAG_CHAT_BLINK_TIME -1
FLAG_BLINK_TIME 1.5
FLAG_BLINK_ON_TIME 0.3
FLAG_BLINK_START 0.2
FLAG_BLINK_END 1.0
FLAG_BLINK_ESTIMATE_POSITION 0.6
FLAG_BLINK_TRACK_TIME -1
############################################################################################
#
# zone's
#
############################################################################################
# win zone settings
WIN_ZONE_RANDOMNESS 0
WIN_ZONE_EXPANSION .5656
WIN_ZONE_INITIAL_SIZE 56.56
WIN_ZONE_DEATHS 1
# fortress settings
FORTRESS_CONQUEST_RATE 0
FORTRESS_DEFEND_RATE .6
FORTRESS_CONQUEST_DECAY_RATE .3
FORTRESS_CONQUEST_TIMEOUT 5
#FORTRESS_CONQUERED_KILL_MIN 1
#FORTRESS_CONQUERED_KILL_RATIO 1
FORTRESS_MAX_PER_TEAM 1
SPAWN_POINT_GROUP_SIZE 0
FORTRESS_COLLAPSE_SPEED .5
############################################################################################
#
# colors
#
############################################################################################
COLOR_STRINGS 1
FILTER_COLOR_STRINGS 0
FILTER_COLOR_NAMES 1
FILTER_NAME_ENDS 1
FILTER_NAME_MIDDLE 1
FILTER_COLOR_SERVER_NAMES 0
############################################################################################
#
# Politics: Voting and Spam protection
#
############################################################################################
SHUFFLE_SPAM_MESSAGES_PER_ROUND 3
SPAM_PROTECTION_REPEAT 5.0
SPAM_PROTECTION 4.0
SPAM_PROTECTION_VOTE 50.0
SPAM_PROTECTION_CHAT .3
SPAM_PENALTY 0.0
SPAM_AUTOKICK 14.0
SPAM_AUTOKICK_COUNT 3
SPAM_MAXLEN 180
# prefix spam
PREFIX_SPAM_ENABLE 0
PREFIX_SPAM_START_COLOR_MULTIPLIER 1.5
PREFIX_SPAM_LENGTH_MULTIPLIER 1.2
PREFIX_SPAM_NUMBER_COLOR_CODES_MULTIPLIER 1.2
PREFIX_SPAM_NUMBER_KNOWN_PREFIXES_MULTIPLIER 1.0
PREFIX_SPAM_REQUIRED_SCORE 10.0
PREFIX_SPAM_TIMEOUT_MULTIPLIER 15.0
# voting
ALLOW_VOTING 1
MAX_VOTES 5
MAX_VOTES_PER_VOTER 2
ALLOW_VOTING_SPECTATOR 0
VOTING_BIAS 0
VOTING_PRIVACY 1
VOTING_SPAM_ISSUE 1
VOTING_SPAM_REJECT 5
VOTING_MATURITY 300
MIN_VOTERS 3
VOTING_TIMEOUT 120
VOTING_TIMEOUT_PER_VOTER 15
VOTING_START_DECAY 60
VOTING_DECAY 60
VOTING_SPAM_ISSUE 1.0
VOTING_SPAM_REJECT 5.0
VOTING_KICK_MINHARM 0
VOTING_KICK_TIME 300
VOTING_HARM_TIME 180
VOTING_SUSPEND_ROUNDS 5
CONSOLE_DECORATE_ID 1
CONSOLE_DECORATE_IP 0
LADDERLOG_GAME_TIME_INTERVAL -1
SCORE_FLAG 4
FLAG_DROP_TIME 3
Oh and a spoiler mod would be great ;D