Tron with Portals!

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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PokeMaster
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Tron with Portals!

Post by PokeMaster »

I saw that your avatar referenced Portal, Tank ^^ Any chance we could implement it in tron? (You know, like shot_thresh 2 meaning you shoot portals that act on the rims or something.)
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Z-Man
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Re: Tron with Portals!

Post by Z-Man »

Portals defined in map files are certainly possible and even semi-planned; they're the cheapest way to get interesting non-euclidean spaces. Player created portals... dunno. Won't they just be used as a cheap escape method?
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theroze
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Re: Tron with Portals!

Post by theroze »

If that is really going to be implented, it shouldnt be used in regular lms/dm/etc matches, we should just think of a way we could transfer the portal principle to tron (maps, multiplayer ways etc)
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PokeMaster
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Re: Tron with Portals!

Post by PokeMaster »

Yeah Z-Man, I wasn't being quite too serious. I was thinking of it more as a fun way to surprise attack a def. (Think about gaining a lot of speed then using a portal to hop across the map to the enemy def's backside, and cutting him right away!)
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ppotter
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Re: Tron with Portals!

Post by ppotter »

You can make zones that teleport you when you hit them in some branch..I know it's not exactly what you mean : :P
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Re: Tron with Portals!

Post by Word »

wasn't that exactly what made obsi's friendlyzonepls - server so special? I just forgot all the commands


and I never liked the server (sorry)
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vov
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Re: Tron with Portals!

Post by vov »

I've seen some map files for sty hack with a <Wall effect="teleport"> or something like that... never tested it though, maybe it was a lie :)
With that, a predefined portal in a wall is/would be easy...

With some scripting and knowing the map, player-issued "portals" would also be possible... given a command that launches a teleport zone to the next (rim) wall in front.
Or, after that command, using a teleport_player (also sty hack command) to the other location on (rim) wall hit can implement "portals" that only one player can use.
All that is needed is some scripting :P
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