Thats why I decided to make my ideas public to everyone.

My first suggestion is to reduce the maximum amount of playing players. (maybe 7vs7)
I would like this, because i think the main reason why players organise pickups is that they are sick of playing 9vs9.
Some players get lags or some players (including me) have no longer a "real" position. With real position i mean sweep, attack, center or def.
in my opinion a fort game has one center, one defender, two attackers and two sweepers and in a 9vs9 the players with position 4-6
are driving through the map and wait to kill someone (that can be alot fun aswell).
I (now talking as defender) have also a problem with the fact that often the own zone is down/destroyed/****** cause of the big amount of players,
because of the deathtails, the centerattack you cant really block as def in a game like this or just because of holes.
I have not really a problem with a destroyed def, actually is like a good fight with a coming center but when its in 4 of 5 rounds
and always 3 teammates and 4 enemis try to get in the zone its not that funny anymore.
k, that was my first suggestion.
I'm really have no idea how my second suggestion will work in real but i would really love it to see.
I also have no idea if you (i say you, because i have really no clue from coding and this stuff) are able to arrange that.
The idea i'm talking about is to have no longer one holesize. Maybe two or three different sizes witch are choosen randomly.
If one of these holesizes would has the size 0, maybe it will prevent planned holes. And maybe you all hate the suggestion because you like to hole the defender.

I just want that you think about the second suggestion, now my last idea.
After playing matches with uneven teams and I have already read that idea before i was thinking of a poll. A poll that mixes all players.
From this i expect more even teams/matches. Alternatively we could do a poll that starts a little pickup.
TY for your attention,
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