cops and robbers!

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NIVEK
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cops and robbers!

Post by NIVEK »

is it possible to make a server that has seperate settings for each team(2)?

teams: cops. robbers.
there is no rubber tails are medium/small cops have shooting robbers have longer tails. there is one flag and one home base. the robbers own the home base and the cops own the flag. robbers want to steal the flag and return it home, and cops want to kill all the robbers before they get the chance.
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sinewav
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Re: cops and robbers!

Post by sinewav »

NIVEK wrote:is it possible to make a server that has seperate settings for each team(2)?
Yes, but it would require MAJOR hacking of the game, and you'd probably have to pay someone to do it. There is nothing in place that would even let you come close to that game mode right now, sorry.
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NIVEK
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Re: cops and robbers!

Post by NIVEK »

could this been available for the game in the future?
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sinewav
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Re: cops and robbers!

Post by sinewav »

If by future you mean a time in a parallel universe where the developers have lots of time and money, then yes. Otherwise you'll have to learn to code it yourself, or pray for a miracle.
LucK
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Re: cops and robbers!

Post by LucK »

hm it seems semi manageable. Like have a map sort of like fort onslaught where the teams switch sides just turn on shooting and get rid of the tails. Would that work?
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kyle
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Re: cops and robbers!

Post by kyle »

for some reason I think zone v2 plans had this covered because the zones could be team specific and zones can have settings (But don't take my word for it, I have not messed with zones v2 yet)

and zones v2 are still somewhat buggy

also luke-jr had a server that gave 2 teams different things
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NIVEK
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Re: cops and robbers!

Post by NIVEK »

Ill save the codes and hacking for later. Soon I will be taking computer classes, so I might manage it some day.
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Desolate
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Re: cops and robbers!

Post by Desolate »

Isn't mcp attack kind of similar? The gold team can go through walls and all that, but the other settings are the same I guess.
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