Phytotron wrote:I tell you what I like, is when you manage to 'grind' perpendicular to the tip of a wall, which then can't be beat. Um, looking kinda like...Takes very good aim. AI happen to do it more than people.
I just wish there wouldn't be so much quantization in my input and display. That would make it more reasonable and sets excellent timing apart.
Edit: added quote; got a new page.