Question about chat on Armagetron

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Pr3
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Question about chat on Armagetron

Post by Pr3 »

Is there any known way to speed up how fast text scrolls up? I prefer to not use enable_chat 0, since I can't read when people talk to me. Speeding up the rate the text scrolls up will help save my recordings. Maybe only show 1 line at a time?

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Z-Man
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Re: Question about chat on Armagetron

Post by Z-Man »

Sorry, no, you'll have to hack the source. In rConsole.cpp, you need to edit rConsole::Height() so it reads

Code: Select all

int rConsole::Height(){
    return 1;
and so on. In theory, setting CONSOLE_ROWS 1 should have the same effect, but it doesn't. There's a situation dependant lower limit to that setting. The reason for that was that you don't want the console and possibly active menu to overlap, something we should be able to get rid of now.
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Re: Question about chat on Armagetron

Post by AI-team »

Z-Man wrote:Sorry, no, you'll have to hack the source. In rConsole.cpp, you need to edit rConsole::Height() so it reads

Code: Select all

int rConsole::Height(){
    return 1;
Hm I don't get it? May you pls explain it ? :D
  
 
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Z-Man
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Re: Question about chat on Armagetron

Post by Z-Man »

Which part?
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Phytotron
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Re: Question about chat on Armagetron

Post by Phytotron »

Just to cover the bases of obviousness, you know you can 'page down,' right?
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sinewav
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Re: Question about chat on Armagetron

Post by sinewav »

What if you changed the aspect ratio of either the client or the video software so the console is out of frame?
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Re: Question about chat on Armagetron

Post by apparition »

+1

It's almost a compulsion of mine to be pushing my "page down" key (t) when I play. Especially when I'm playing goalie. Even if nothing is written, it's a bad habit I have to page down. And not because I don't want to read everything, it's just on the screen too long.
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Van-hayes
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Re: Question about chat on Armagetron

Post by Van-hayes »

Wouldn't console_rows_max do this? I tried it out and if it's changed from the default 19 to 5 it limits it to just displaying 5 lines at a time, console or chat. Any lower than 5 or so and the old chat doesn't clear fast enough though.
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Z-Man
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Re: Question about chat on Armagetron

Post by Z-Man »

Yeah, console_rows_max 0 (or 1) sort of works to keep the console small. It's just certainly not what the OP wanted :)
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Re: Question about chat on Armagetron

Post by AI-team »

Z-Man wrote:Which part?
What does rConsole::Height() have to read to make the text scroll faster?
  
 
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Re: Question about chat on Armagetron

Post by Z-Man »

It needs to read what I wrote, in the beginning of the function. What comes after that doesn't matter, as the return statement ends the function. You can delete the rest and add a }, or you can just add the return statement and leave the rest there.
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Re: Question about chat on Armagetron

Post by AI-team »

Oh ok
I thought you quoted the actual function
  
 
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