Please Help Clarify the Current Situation with Arma and Tr2n

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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2020
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by 2020 »

noob_saibot wrote:
2020 wrote:main difference for me
tr2n provided a school safe version
while arma is definitely open to everyone

turns out it doesn't matter
because i haven't got any traction with schools in the real world...
Yeah, well schools should stick to educating kiddies about science, math, engineering, technology, medicine, history, art etc., not promoting video game use while in class.
the edge
in case you weren't aware
is social
there are major changes in all kinds of organisations from governmental to educational to corporate
and this game exercises teamwork with an iterative cycle measured in minutes...
and don't underestimate the individual skills you have learned by co-creating the self-organising tournament

you may have noticed the global event happening just now
based on kicking a ball about a field...
hold the line
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Z-Man »

Deadmau5 wrote:oh come on :P this guy is asking for it with his "how long have u n00bs been playin? I THOT OF EVERYTHANG IN TR0N!"
Possibly. That doesn't mean you should take his invitation and let this thread descend into total off-topic namecalling. He does bring up points that deserve intelligent responses.

2020: sad to hear you didn't have success there, but on the other hand, makes me feel less bad for slacking away on our version :)
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Sinn »

Well I feel armagetron hasn't been moveing forward into the future as it should be. There has been some slight changes and some bug fixes and that's about it. Tr2n has brought tron more into the future with differant options many of us have thought we would like for a while as well as some new cool graphics, some bug fixes and just some nice over all changes.

I think it would be awsome if both groups worked together but as some people know, and as I said earlier, it's not the easiest to work with some of the devs unless your some smart dude that knows how to code or unless your in their little group.

Maybe this will all be good for armagetron? Having 2 differant groups kind of "competing" with eachother for the best tron game.

I obviously like playing armagetron, i've been playing it for years. It is really nice to see some cool changes tho.

I just find it amazing how instead of people being like, OH look tr2n, hey lets check out, oh wow that's awsome. They are more like LOSERS, ban them all, these people suck, this game sucks and I havn't even tried it yet!!!. It's just rediculous.

Tr2n devs arn't putting every idea in. They are listening to some good ideas and doing wha they can tho.

I never said I created everything in tron. Just simply saying I and others had ideas that were not listened to and then others implemented it without any regard to where the ideas actually came from. It came from the people in the tron community. Speaking of creating, Liz I see you created a new name. I guess it makes it easier to troll that way. I happen to realise some of you hate tr2n and the idea of it not just because of what it is , but because you hate the devs working on it.

And, are you KIDDING me? Ramps and multi levels whould be awsooooome. I don't do any programing but it doesn't seem like it would be extremely difficult to do. You could jump off a ramp , pop out in front of some unsuspecting victim and BAM, dead.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by gawdzilla »

The devs already explained the code would be a mess if they implented certain things, I'm by no means a coder so I trust it when they say it gets difficult. I don't think anyone here has said 'tr2n sucks, the people suck and I'll never play it' but when it first came out it was an exact replica of AA with a pretty moviepack, not sure how it is now. I've participated in some of their tourneys and gave some ideas, but the community is dead so there's no reason for me to be there. Even compguygene who seemed loyal to the project, gave up on it.

PS: Its a known fact that I'm liz, you crybaby :roll:
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by nsh22 »

Ok im putting my 2 cents in (which is all i got atm :()

with what zman said about the code base. he is right we are starting from scratch... we just put out this first version to get ppl interested (afaik... im not as active in it as id like to be but life>arma/tr2n). Zman make a great point that we dont need to think in the future with what we got since we are restarting soon anyway.
as to the non backwards compatibility... i believe we did that because it keeps the lag down if all the servers and clients are the same version... which make sense in my mind... The client doesnt need to go back into the code and find the workaround to be able to play a server and vice versa which(i find anyway) reduces lag.


fyi i dont represent anything with the project... i just help out from time to time :P
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Van-hayes »

The main reason I don't play tr2n is that it is pretty much just arma with less people, and the fact that it is based off of 0.2.8 which sucks if you are used to 0.3. Once they come out with their brand new game I will definitely check it out, but until then without offering anything really new game play wise and having a much smaller player base I don't see any reason to switch.
Sinn wrote:And, are you KIDDING me? Ramps and multi levels whould be awsooooome. I don't do any programing but it doesn't seem like it would be extremely difficult to do. You could jump off a ramp , pop out in front of some unsuspecting victim and BAM, dead.
If I remember correctly, arma isn't actually 3d, so to get a Z axis along side the X/Y I imagine it would be a huge overhaul.

As to all that about devs not listening, not implementing or not giving credit to you, please show some proof of this. If you don't make suggestions here or on irc then how are the devs supposed to read them? I was talking to kyle a while back about arma having a king of the hill zone, 2 days later he has it done and it is in ct+sty as KOH, now why would I get any credit for this? Suggesting KOH/CTF or other well known modes and expecting to be given credit for it is ridiculous. The person that does the work gets the credit, hence the name CT+sty for the work members of Crazy Tronners and groundpig (sty is from pigsty) did on that. If you want credit for something then actually do something.

And above all remember this is a free game, as in the devs do this as a hobby on their spare time for free, if you want them to do huge improvements pay them for their time.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Z-Man »

Van-hayes wrote:If I remember correctly, arma isn't actually 3d, so to get a Z axis along side the X/Y I imagine it would be a huge overhaul.
Yep. At least the current trunk network protocol is perfectly prepared to add the Z axis any time; but the internal engine isn't capable of handling real 3d just yet.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Tank Program »

Z-Man wrote:
Van-hayes wrote:If I remember correctly, arma isn't actually 3d, so to get a Z axis along side the X/Y I imagine it would be a huge overhaul.
Yep. At least the current trunk network protocol is perfectly prepared to add the Z axis any time; but the internal engine isn't capable of handling real 3d just yet.
Now that I think about it though, I do recall playing with this idea. I couldn't really get it to work even as a hack. Information on it is floating around somewhere...
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Z-Man »

Yes, you had working layers and zones transported cycles between layers. The main problem was that you couldn't really see too well in which layer other walls were. I think it can only work if you actually raise the floor accordingly and build bridges and stuff.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Phytotron »

So, this guy claims he's been playing for 10 years, so he would surely remember the "old days" before 0.2.8.x. Are you telling me that a few superficial graphical changes are greater, more significant changes than the "slight changes" to Arma of multiple axes, maps, and all the zone-based game modes (fortress, sumo, CTF, shooting, et al)? I mean, everyone knows my main gripe has been that they've been too radical in cramming in all this superfluous stuff that has no business being in this game (just like your inane ramps and flying cycles idea). I don't get what your deal is. There are all kinds of other video games spanning nearly 4 decades that do all kinds of things. Go play those. Better yet, do something more constructive than playing and throwing fits over a video game. (Like, reading. You could certainly use some work in the literacy department.)

Looking at his old posts, this is the same guy who made a big deal about how he was the one who invented this "DF" stuff. It does seem he's bitter that he's not being credited as having come up with nearly every significant idear in Arma. ::shrug::
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Sinn »

10 years, yeah there was a math error on my part , I thought I had been playing longer then that, oh well. I guess it's only been like 6 or 7 years. Big woop.

Does it look like I give a shit about spelling and grammer? No I type about 110 wpm I just plain don't give a shit. I tell you what though, I do have better things to do then to run around on forums and troll. I think I remember playing you the other night, yeah the guy that got all pissed off because you can't play for shit. Your worse then me and everyone else that was in the room. Go back to your bed with your big bag of Cheetos, your tub of icecream and your tighty whitey Ninja turtle undwear you fat loser. It seems with over 2000 posts I am obviously not the only one that needs to go out and find something else to do. Everything was fine as I saw it on this thread till the retard who obviously can't read decided to come in here and be a bad ass and make this whole thing about me.

Second of all did you not read the Arma devs JUST said they were actually looking into ramps and multi floored servers? Obviously not.

I also never claimed to create DF, just that I was part of the group that came up with the official rules for it, which is not a false statement. Just ask Shaggy.

I don't need to be credited for shit, it was a point I was makeing not a plee for some recognition. Everyone in tron knows who I am, half of them love me the other half don't. Eagle Eye and I created one of the most active and fun clans in this game. Anyone remember, the forums that before hacked that had more posts and topics then any clan in the game including these forums in sucha short period of time? I don't need any recognition from pitiful no ones like you or half the people that visit these forums that no one knows.

My honest opinion? Most of the people that visit these forums are kiss ass's like you who feel that by posting here and suckin up to the devs will get you some kind of special treat. If the devs walked around a corner to fast it would snap your neck! There are some good folks on here though :D

No matter I will just go back to my little clan and playing with our tron friends and forget this topic. Obviously once again this site has proven to have people not able to have a mature and civil conversation.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Phytotron »

You're out of your raving mind, buddy. "Mature and civil?" I think not. Egocentric and raging? Yes.

And you're quite mistaken about having played against me recently.
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by THEred »

ok lets all take a deep breathe. i think we have all figured out "the current situation with arma and tr2n" by now.
i dont understand why we cant all just try to support and accept tr2n even if we dont like it. if not now, in the future, tr2n and AA will probably work together or use each other's ideas, so why not just try to accept it now instead of attacking those who are trying to defend tr2n?
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Phytotron »

Go GLTron! :D
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Re: Please Help Clarify the Current Situation with Arma and Tr2n

Post by Concord »

Sinn wrote: Everyone in tron knows who I am
Are you Jane Fonda?

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