Do you play rubber? redux
- Phytotron
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Re: Do you play rubber? redux
Are you questioning yourself here?ItzAcid wrote:i never said it was better?
ItzAcid wrote:the newer players on the servers are ignorant and blame their fail on stabs and digs. To them, if you do a "snug" trap or even get close to the wall then you "STAB, DIG, AHHHH!!" So, don't play in DF or HR servers unless theres older players in them
ItzAcid wrote:you obviously don't care about it and just want to talk about how the older ways are superior to the gametypes we have now
Smooth.ItzAcid wrote:don't play hr or df unless theres a group of old players in the same server.... So, don't play in DF or HR servers unless theres older players in them ... they are a little bit smarter on terms than all the noobs that are infesting the df and hr servers)
And as Word's link implies, this particular thread isn't about open/df/loose/whatever. It's about those two ridiculous terms, their amorphous and nonuniform definitions and usage, and the unnecessary replacement of lingo already in existence.
Re: Do you play rubber? redux
Phytotron wrote:Are you questioning yourself here?ItzAcid wrote:i never said it was better?ItzAcid wrote:the newer players on the servers are ignorant and blame their fail on stabs and digs. To them, if you do a "snug" trap or even get close to the wall then you "STAB, DIG, AHHHH!!" So, don't play in DF or HR servers unless theres older players in them
ItzAcid wrote:you obviously don't care about it and just want to talk about how the older ways are superior to the gametypes we have nowSmooth.ItzAcid wrote:don't play hr or df unless theres a group of old players in the same server.... So, don't play in DF or HR servers unless theres older players in them ... they are a little bit smarter on terms than all the noobs that are infesting the df and hr servers)
And as Word's link implies, this particular thread isn't about open/df/loose/whatever. It's about those two ridiculous terms, their amorphous and nonuniform definitions and usage, and the unnecessary replacement of lingo already in existence.
Is it bad that old lingo is being replaced?

- Phytotron
- Formerly Oscilloscope
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Re: Do you play rubber? redux
Let me rephrase the question for an answer:
Q: Why is a bad thing to replace established terminology with new lingo, especially when it has amorphous and nonuniform definitions and usage?
A: If the answer isn't self-explanatory, this thread is a good example of why. As is the one I linked in the first post.
The fact that I spent about half an hour last night trying to decipher the comments of some player in Shrunkland, with no resolution (much like this thread), would also be a good example.
You ever see the Seinfeld episode where Slippery Pete the rogue electrician asks "where are the holes?"
Q: Why is a bad thing to replace established terminology with new lingo, especially when it has amorphous and nonuniform definitions and usage?
A: If the answer isn't self-explanatory, this thread is a good example of why. As is the one I linked in the first post.
The fact that I spent about half an hour last night trying to decipher the comments of some player in Shrunkland, with no resolution (much like this thread), would also be a good example.
You ever see the Seinfeld episode where Slippery Pete the rogue electrician asks "where are the holes?"
Re: Do you play rubber? redux
Languages change, you could not always use the term "sick" for something good.
I have never had a problem in game trying to figure out what someone is trying to say.
No, I have never watched Seinfeld.
I have never had a problem in game trying to figure out what someone is trying to say.
No, I have never watched Seinfeld.

- ItzAcid
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Re: Do you play rubber? redux
its obvious i wasn't questioning my self... dumb of you to try to turn that around but anyways i have to agree, new lingo is continuously being created. nothing bad about that. i'll quit posting here though, it solves nothing.
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