whats with the super ridiculous rubber
Re: whats with the super ridiculous rubber
I guess I haven't played there in a while, or just forgot they changed that, but I was talking about when it had boost as well. I do remember how the settings would be tweaked every so often though.
Back on topic with rubber, I always seem to have more fun in fortress or sumo if an admin lowers the rubber to 1 or 2. For me 1-3 is low,4-6 is medium and anything above that is high. Though in some types of servers, such as racing, rubber is unimportant and should be ridiculously high as killing someone isn't the goal. Other than that I don't see the point of having it in the double digits.
Back on topic with rubber, I always seem to have more fun in fortress or sumo if an admin lowers the rubber to 1 or 2. For me 1-3 is low,4-6 is medium and anything above that is high. Though in some types of servers, such as racing, rubber is unimportant and should be ridiculously high as killing someone isn't the goal. Other than that I don't see the point of having it in the double digits.
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- Phytotron
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Re: whats with the super ridiculous rubber
The only time rubber should be in double-digits is if it's a 0.2.7.1 client.
Subby, I'll let Z-Man answer, elucidate, and possible elaborate.
Subby, I'll let Z-Man answer, elucidate, and possible elaborate.

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Re: whats with the super ridiculous rubber
when my magic *10 multiplier was still in the src. (I did it because i didnt want to a decimal point ... would have been slower but i still wanted resolution) with the old way you could see how ridiculous 150 would look.Phytotron wrote:The only time rubber should be in double-digits is if it's a 0.2.7.1 client.
Subby, I'll let Z-Man answer, elucidate, and possible elaborate.
Re: whats with the super ridiculous rubber
It's that one. And yes, even with zero regular rubber, you can still have rubber from ping.subby wrote:RUBBER = CYCLE_RUBBER (or whatever it's called) + CYCLE_PING_RUBBER * ping
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Re: Brake boosts and high rubber
Well i think high rubbers good dude, cuz u get all these l33t skills, and if you want brake boosts (i dont know anywhere to go except) Crazy Tronners Wild Fortress USA. 90% of the maps on round 6 are brake boosts.
Re: Brake boosts and high rubber
I generally see it the other way around.Identikill wrote:Well i think high rubbers good dude, cuz u get all these l33t skills

Re: whats with the super ridiculous rubber
High rubber's good if you like driving bumper cars. In fact, when I want to play high rubber, I go down to the local amusement park and just drive bumper cars.
High rubber's even better if you wear a helmet while having sex.
In fact, I think high rubber's at its best when you always play every game at the beginner/training mode because you just don't have the talent to ever be able to play at "normal" difficulty.
High rubber's even better if you wear a helmet while having sex.
In fact, I think high rubber's at its best when you always play every game at the beginner/training mode because you just don't have the talent to ever be able to play at "normal" difficulty.
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Re: Brake boosts and high rubber
except ctf (SP/CT sucks thereowned wrote:I generally see it the other way around.Identikill wrote:Well i think high rubbers good dude, cuz u get all these l33t skillsPpl who are good at fort are good at lots of other game modes.

I think it's true that forters are good players in other game modes, but often because these modes are fort-like...as soon as they're confronted with something new (different cycle_delay/speed) they often get confused and disoriented. I for instance don't have a clue what to do in racing; but i still occasionally play in Yellow Submarine

Re: Brake boosts and high rubber
Say what? Besides Sumo, name another "fort-like" game. Note: CTF is not fort-like.Word wrote:I think it's true that forters are good players in other game modes, but often because these modes are fort-like...
Re: whats with the super ridiculous rubber
armagedosharn, onslaught, nexus (there are lots of differences - but i play there like in fort, just without doublebinds), and fortfzx/whalehunt, if that counts 
(on that note....what happened to "111"?
)

(on that note....what happened to "111"?

Re: whats with the super ridiculous rubber
I have noticed that when I do for some reason (mostly for a specific person) go into df, hr, ctf etc that I'm naturally good at it. I think its because fortress is low rubber and its a lot harder to die/kill people. Except for racing, I suck at that.
Is Nexus still popular? Playing in there is mad fun too.
Is Nexus still popular? Playing in there is mad fun too.
Re: whats with the super ridiculous rubber
That's still Fortress. Fortress Onslaught. It's not a "fort-like" game, it is Fort.Word wrote:onslaught
Yeah, like no zones and completely different physics. Again, I don't see how those are "fort-like".Word wrote:armagedosharn,... nexus (there are lots of differences ...)
Word wrote:...and fortfzx/whalehunt, if that counts

Re: whats with the super ridiculous rubber
i have hallucinationssinewav wrote:Again, I don't see how those are "fort-like".

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Re: whats with the super ridiculous rubber
What's that?Word wrote:armagedosharn
Buzz. Wrong.Some fool's entry on Wikipedia wrote:Low Rubber (LR): Played with an average of five to ten rubber.
Re: whats with the super ridiculous rubber
woopps i meant armagoshdarn