Ok enough bs i made this like 3 weeks ago lol working on the cycle atm dont know what to do with this stupid ase exporter omg.
So here are some pics of it




meh tell me if its good or crappy idc what you say just tell me how its going so far

Reigning champion of: Sir-spam-a-lot 2011apparition wrote:You being able to kill so many players that quickly and efficiently is evidence that the community skill level must be dropping... Sad
dubStep wrote:whatever that is on the wall in the second picture reminds me of a tele on a space map in QL lol :>
Sine u better be talking sarcastic and it says clearly on the picture its your cycle XD but seriously.... Who doesnt love that killer bike u made man it rocks!!!sinewav wrote:That "cycle" is badass! I'll check this out when I have time next week and give you some solid feedback.
This means you need to have your monitor calibrated. It helps if you want to do serious graphics work (actually, it's essential).Dehato wrote:the floor is a kinda dark red that gets darker and darker from the middle. from my comp you kinda cant notice it
That would be powers of two, which do happen to look nice in base 2.sinewav wrote:To avoid texture stretching, you might want to make sure the images dimensions are in 'base 2'. I'm guessing you don't know what that is, so think of this pattern (16,32,64,128,256,512,1024...)
Actually it's dark enough that it could turn really dark when you combine it with low FLOOR_RED.sinewav wrote:This means you need to have your monitor calibrated. It helps if you want to do serious graphics work (actually, it's essential).Dehato wrote:the floor is a kinda dark red that gets darker and darker from the middle. from my comp you kinda cant notice it
Alterations of those settings can be placed in autoexec.cfg, as well, so you don't have to backup the original.sinewav wrote:Open 'setting_visual.cfg' in your Arma directory. Play around with these setting using the default textures to get a feel for what they do. (Be sure to make a backup of the file first in case you mess something up.)