and that would be this bug and that may really be this bug. now knowing that that map does not include 0,0 that first bug is the same problem.pie goes moo wrote:There seems to be one more problem. Zones don't work.
Armabell map problem (solved)
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Re: Armabell map problem (solved)

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Re: Armabell map problem (solved)
WTF is that supposed to mean?kyle wrote:. knowing that that map does not include 0,0

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Re: Armabell map problem (solved)
the point x=0 and y=0 is not included inside or within the walls of this map, not having it is a bug that makes zones not work on the trunk

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Re: Armabell map problem (solved)
Do zones work? PS Vista sucks horribly. 7 is good though.F! Infamous wrote:It runs fine on Vista

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Re: Armabell map problem (solved)
I don't know if zones work. When I make maps, i prefer to do it by hand, so I haven't used armabell in a while. Anyways... Do you think I don't know that vista sucks? Windows in general sucks.... 

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Re: Armabell map problem (solved)
Easy. Use this Map Transformer to move one of your points to 0,0. Just copy your map information into the "Map Code" section, then do the following...pie goes moo wrote:What do I do with the x=0 y=0 thingy?
Take any given point, say, this one:
<Point x="496" y="-48"/>
...and enter in the Map Transformer under "Translate"...
Move X: -496
Move Y: 48

Press the Translate! button immediately underneath. This adds the information to the "Transformation Matrix" above. At the bottom of the screen press the Transform! button. This will move the map around in such a way as to leave one point at 0,0.
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Re: Armabell map problem (solved)
its only the zones don't work and it is only on recent trunks (maybe made 5-6 months ago and newer)F! Infamous wrote:It runs fine on Vista and Windows 7 for me, Compguy

Re: Armabell map problem (solved)
O_o is that the maps of ctwf...on your avatar kyle?