Ladle 23
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Re: Ladle 23
Maybe all ladle servers can have a standardised motd with a few guidlines/rules or smth?
For example not everyone seems to know about /team say to spec chat when you're in spec
For example not everyone seems to know about /team say to spec chat when you're in spec
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Re: Ladle 23
Server is up now, should you need itDDMJ wrote:
Servers Currently Down:
- {PinkTomato} Fortress

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Re: Ladle 23
°°ps! I just updated the settings to version 2 now. However, I left DEDICATED_FPS out of it for server admins to decide what they want to set that value to.
Code: Select all
RINCLUDE ladle23-2.cfg(http://durka.ath.cx/resource/ladle/ladle23-2.cfg)
SERVER_NAME 0x7fff7fLadle 23 0xff7f7f(0x7f7fffPlayer 1's Server0xff7f7f)
Re: Ladle 23
What if all that stuff was put in Fortress.cfg and packaged along with Arma in the future? You know, and add some /teach files too? Speaking of /teach, does that require an auth level? I've wanted to use it a few times recently. I'll look into this later.Hoax wrote:Maybe all ladle servers can have a standardised motd with a few guidlines/rules or smth?
Re: Ladle 23
I've added my GID.
Also, what do you guys think of what I did over here?
Should I keep it like that, or should I just erase the bowl altogether from the ladle page?
Also, what do you guys think of what I did over here?
Should I keep it like that, or should I just erase the bowl altogether from the ladle page?
Re: Ladle 23
why dont the teams with 12+ members make two teams? it will make it much easier for you to setup i would think.
bring back ddl!
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Re: Ladle 23
The brackets are up!

P.S. There's a game before the opening round actually and that's between VcL and TX1. This game will be held in TX [NY] and will be at 6pm GMT.
P.P.S. You guys might wonder why the servers are all mixed up. Well, I made arranged the servers before I randomized the teams and I made it so that no team could win the Ladle without playing in at least 1 Euro and 1 US server...fair, right?
EDIT: Brackets were a lil messed up, look 4 posts below for the new ones.
Time Coordination:#armagetron (irc.freenode.net) wrote:[9:08pm] Flex: .roulette
[9:08pm] tronner: Flex: *click*
[9:08pm] Durka: i'll do the randomizing
[9:09pm] Durka: then type .roulette when im done to signify the end
[9:09pm] Durka: .randomteam aw,arrow,cta,ctb,ds,fcwt,id,plus,sp,sg,unk,tx1,tx2,vcl,ww,pru,rt
[9:09pm] tronner: Durka: Team 1: sp, Team 2: plus, Team 3: arrow, Team 4: pru, Team 5: fcwt, Team 6: ctb, Team 7: cta, Team 8: sg, Team 9: aw, Team 10: id, Team 11: rt, Team 12: ww, Team 13: tx2, Team 14: unk, Team 15: ds, Team 16: vcl, Team 17: tx1,
[9:09pm] Flex: now?
[9:09pm] Durka: yea
[9:09pm] Flex: .roulette
[9:09pm] tronner: Flex: *click*
[9:09pm] Flex: phew
[9:09pm] Durka: its just tradition

P.S. There's a game before the opening round actually and that's between VcL and TX1. This game will be held in TX [NY] and will be at 6pm GMT.
P.P.S. You guys might wonder why the servers are all mixed up. Well, I made arranged the servers before I randomized the teams and I made it so that no team could win the Ladle without playing in at least 1 Euro and 1 US server...fair, right?
EDIT: Brackets were a lil messed up, look 4 posts below for the new ones.
Last edited by DDMJ on Thu Jul 02, 2009 5:53 pm, edited 1 time in total.
Re: Ladle 23
Good thinking. However:
The commands for TEAM_NAME_X are borked.DDMJ wrote:[*]Team Captains can use 5 /admin commands: (SILENCE, START_NEW_MATCH, TEAM_NAME_1, TEAM_NAME_2, VOICE)
Re: Ladle 23
Super!owned wrote:Also, what do you guys think of what I did over here?
It's because most of those players won't show up. And even if they do, I don't we shouldn't put a restriction on the number of subs (unless it becomes a problem of course, which it hasn't).custang wrote:why dont the teams with 12+ members make two teams? it will make it much easier for you to setup i would think.
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Re: Ladle 23
In what versions do they not work? I've never really heard of them not working.Z-Man wrote:Good thinking. However:
The commands for TEAM_NAME_X are borked.DDMJ wrote:[*]Team Captains can use 5 /admin commands: (SILENCE, START_NEW_MATCH, TEAM_NAME_1, TEAM_NAME_2, VOICE)
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Re: Ladle 23
Re: Ladle 23
Ah, no, they work fine. But the config file readsDDMJ wrote:In what versions do they not work? I've never really heard of them not working.Z-Man wrote:Good thinking. However:
The commands for TEAM_NAME_X are borked.DDMJ wrote:[*]Team Captains can use 5 /admin commands: (SILENCE, START_NEW_MATCH, TEAM_NAME_1, TEAM_NAME_2, VOICE)
Code: Select all
ACCESS_LEVEL TEAM_NAME_1
Code: Select all
ACCESS_LEVEL TEAM_NAME_1 7