Is there something wrong with this (Fixed (I think))

Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
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Blazing Pheonix
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Posts: 10
Joined: Mon Mar 02, 2009 1:50 am

Is there something wrong with this (Fixed (I think))

Post by Blazing Pheonix »

Hiya, I'm making a map and I tried previewing it on http://maptools.armagetronad.net and I got an error.
Is there something wrong with....

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<Resource type="aamap" name="HexaFort" version="0.2.8" author="Blazing Pheonix" category="fortress">
<Map version="0.2.9">
<World>
<Settings>
<Setting name="AI_IQ" value="100"/>
<Setting name="ALLOW_VOTING" value="1"/>
<Setting name="ALLOW_VOTING_SPECTATORS" value="1"/>
<Setting name="ARENA_AXES" value="6"/>
<Setting name="CYCLE_ACCEL" value="20"/>
<Setting name="CYCLE_ACCEL_ENEMY" value="22"/>
<Setting name="CYCLE_ACCEL_RIM" value="18"/>
<Setting name="CYCLE_ACCEL_SELF" value="17"/>
<Setting name="CYCLE_ACCEL_TEAM" value="19"/>
<Setting name="CYCLE_ACCEL_TUNNEL" value="36"/>
<Setting name="CYCLE_BOOST" value="20"/>
<Setting name="CYCLE_BOOST_ENEMY" value="22"/>
<Setting name="CYCLE_BOOST_RIM" value="18"/>
<Setting name="CYCLE_BOOST_SELF" value="17"/>
<Setting name="CYCLE_BOOST_TEAM" value="19"/>
<Setting name="CYCLE_BOOST_TUNNEL" value="36"/>
<Setting name="CYCLE_BRAKE" value="20"/>
<Setting name="CYCLE_BRAKE_DEPLETE" value="5"/>
<Setting name="CYCLE_BRAKE_REFILL" value="3"/>
<Setting name="CYCLE_PING_RUBBER" value="10"/>
<Setting name="CYCLE_RUBBER" value="50"/>
<Setting name="CYCLE_RUBBER_TIME" value="12"/>
<Setting name="CYCLE_SPEED_MIN" value="12"/>
<Setting name="CYCLE_SPEED" value="40"/>
<Setting name="CYCLE_SPEED_MAX" value="108"/>
<Setting name="CYCLE_WIDTH" value=".5"/>
<Setting name="CYCLE_WIDTH_SIDE" value=".8"/>
<Setting name="EXPLOSION" value="1"/>
<Setting name="EXPLOSION RADIUS" value="200"/>
<Setting name="FORTRESS_CONQUEST_DECAY_RATE" value="4"/>
<Setting name="FORTRESS_CONQUEST_RATE" value="5"/>
<Setting name="FORTRESS_DEFEND_RATE" value="3"/>
<Setting name="GAME_TYPE" value="1"/>
<Setting name="MIN_VOTERS" value="4"/>
<Setting name="NUM_AIS" value="0"/>
<Setting name="SCORE_DEATHZONE" value="-1"/>
<Setting name="SCORE_DIE" value="-2"/>
<Setting name="SCORE_HOLE" value="0"/>
<Setting name="SCORE_KILL" value="2"/>
<Setting name="SCORE_SUICIDE" value="-2"/>
<Setting name="SCORE_SURVIVE" value="0"/>
<Setting name="SCORE_WIN" value="3"/>
<Setting name="SERVER_NAME" value="PheonixFortress"/>
<Setting name="SP_EXPLOSION_RADIUS" value="150"/>
<Setting name="SP_LIMIT_ROUNDS" value="3"/>
<Setting name="SP_NUM_AIS" value="7"/>
<Setting name="SP_TEAMS_MAX" value="3"/>
<Setting name="SP_GAME_TYPE" value="1"/>
<Setting name="SP_SCORE_WIN" value="1"/>
<Setting name="SP_TEAMS_MIN" value="2"/>
<Setting name="SP_TEAM_MAX_PLAYERS" value="3"/>
<Setting name="TEAM_NAME_1" value="Blazing"/>
<Setting name="TEAM_NAME_2" value="Pheonix"/>
<Setting name="TEAM_NAME_3" value="Inferno"/>
<Setting name="TALK_TO_MASTER" value="1"/>
<Setting name="TEAMS_MAX" value="3"/>
<Setting name="TEAMS_MIN" value="2"/>
<Setting name="TEAM_ALLOW_SHUFFLE_UP" value="1"/>
<Setting name="TEAM_BLUE_1" value="0"/>
<Setting name="TEAM_GREEN_1" value="12"/>
<Setting name="TEAM_RED_1" value="15"/>
<Setting name="TEAM_BLUE_2" value="0"/>
<Setting name="TEAM_GREEN_2" value="0"/>
<Setting name="TEAM_RED_2" value="15"/>
<Setting name="TEAM_BLUE_3" value="0"/>
<Setting name="TEAM_RED_3" value="10"/>
<Setting name="TEAM_GREEN_3" value="0"/>
<Setting name="TEAM_MAX_IMBALANCE" value="1"/>
<Setting name="TEAM_MAX_PLAYERS" value="3"/>
<Setting name="TEAM_MIN_PLAYERS" value="1"/>
<Setting name="VOTING_SUSPEND" value="20"/>
<Setting name="WIN_ZONE_EXPANSION" value="20"/>
<Setting name="WIN_ZONE_INITIAL_SIZE" value="0"/>
<Setting name="WIN_ZONE_MIN_LAST_DEATH" value="90"/>
<Setting name="WIN_ZONE_RANDOMNESS" value="0"/>
</Settings>
<Field>
<Axes number="6"/>
<Spawn x="99.5" y="73.612159" xdir="-0.5" ydir="0.866"/>
<Spawn x="198.333333" y="196.29909" xdir="-1.0" ydir="0"/>
<Spawn x="141.666666" y="343.52341" xdir="-0.5" ydir="-0.866"/>
<Wall>
<Point x="0" y="0" />
<Point x="85" y="0" />
<Point x="127.5" y="73.612159" />
<Point x="212.5" y="73.612159" />
<Point x="255" y="147.22432" />
<Point x="212.5" y="220.83648" />
<Point x="255" y="294.44864" />
<Point x="212.5" y="368.0608" />
<Point x="127.5" y="368.0608" />
<Point x="85" y="441.67296" />
<Point x="0" y="441.67296" />
<Point x="-43.5" y="368.0608" />
<Point x="-128.5" y="368.0608" />
<Point x="-170" y="294.44864" />
<Point x="-128.5" y="220.83648" />
<Point x="-170" y="147.22432" />
<Point x="-128.5" y="73.612159" />
<Point x="-43.5" y="73.612159" />
<Point x="0" y="0" />
</Wall>
<Wall>
<Point x="127.5" y="73.612159" />
<Point x="113.333333" y="98.149545" />
</Wall>
<Wall>
<Point x="212.5" y="220.83648" />
<Point x="184.166666" y="220.83648" />
</Wall>
<Wall>
<Point x="127.5" y="368.0608" />
<Point x="113.333333" y="343.52341" />
</Wall>
<Wall>
<Point x="-43.5" y="368.0608" />
<Point x="-29.666666" y="343.52341" />
</Wall>
<Wall>
<Point x="-128.5" y="220.83648" />
<Point x="-100.833333" y="220.83648" />
</Wall>
<Wall>
<Point x="-43.5" y="73.612159" />
<Point x="-29.666666" y="98.149545" />
</Wall>
<Zone effect="fortress">
<ShapeCircle radius="45">
<Point x="127.5" y="110.4"/>
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="45">
<Point x="191.25" y="331.2"/>
</ShapeCircle>
</Zone>
<Zone effect="fortress">
<ShapeCircle radius="45">
<Point x="64.75" y="331.2"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="60">
<Point x="127.5" y="220.8"/>
</ShapeCircle>
<Zone>
</Field>
</World>
</Map>
</Resource>


Please help, and dont use this map :wink:
Last edited by Blazing Pheonix on Wed Mar 04, 2009 3:32 am, edited 1 time in total.
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Z-Man
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Re: Is there something wrong with this

Post by Z-Man »

Blazing Pheonix wrote:<Resource type="aamap" name="HexaFort" version="0.0.0" author="Blazing Pheonix" category="fortress"
Missing > right there.

And you shouldn't put that many settings in a map. Especially not ADMIN_PASS :o. Only settings a map can't work without should be put there.
Blazing Pheonix
On Lightcycle Grid
Posts: 10
Joined: Mon Mar 02, 2009 1:50 am

Re: Is there something wrong with this

Post by Blazing Pheonix »

Z-Man wrote:
Blazing Pheonix wrote:<Resource type="aamap" name="HexaFort" version="0.0.0" author="Blazing Pheonix" category="fortress"
Missing > right there.

And you shouldn't put that many settings in a map. Especially not ADMIN_PASS :o. Only settings a map can't work without should be put there.
So

<Resource type="aamap" name="HexaFort" version="0.0.0" author="Blazing Pheonix" category="fortress">

And thanks for the settings tip :D
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Infa(mous)
Round Winner
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Joined: Thu Aug 14, 2008 11:27 pm

Post by Infa(mous) »

Also... Why would you have version 0.0.0?
-Infamous
Blazing Pheonix
On Lightcycle Grid
Posts: 10
Joined: Mon Mar 02, 2009 1:50 am

Post by Blazing Pheonix »

F! Infamous wrote:Also... Why would you have version 0.0.0?
Not sure...
AI Teâm
Core Dumper
Posts: 106
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Location: Munich

Post by AI Teâm »

lol version 0.0.0
remember , that if you put ADMIN_PASS in the map everyone how have a ever played at your server knowd the PW!!
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Jonathan
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Post by Jonathan »

0.0.0 is just fine if that's what you like. All that really matters is that it's unique. Of course you might want to use a more involved system if it becomes odd to maintain.

ADMIN_PASS in the map is failure indeed. :)

Edit: I only notice now that you have 'stylized' quotes in your map (like “blah”/‘blah’ (or ”blah”?) instead of "blah"/'blah'). XML only likes the 'straight' versions. They were probably put there automatically; see if you can get your editor not to do that.
ˌɑrməˈɡɛˌtrɑn
AI Teâm
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Location: Munich

Post by AI Teâm »

there is a _ missing between AI and IQ
Blazing Pheonix
On Lightcycle Grid
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Joined: Mon Mar 02, 2009 1:50 am

Post by Blazing Pheonix »

Thanks for all the help guys! Finally got the map preview to work. Changed the adming pass :D and now I have to fix the screwed up zones :lol:
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