Circular rooms??

Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
Post Reply
Black Clover(O)
On Lightcycle Grid
Posts: 26
Joined: Thu Mar 06, 2008 10:34 pm
Contact:

Circular rooms??

Post by Black Clover(O) »

I should have either posted it here or in development, but i was wondering how you make circular rooms on a server. I know you have to download something, but I have absolutely no clue how. Could someone explain in English? (and use small words too =P)
Image
http://cobragaminguniverse.i8.com/
More about the Clover:
http://blackclover-original.deviantart.com/

Being the noob isn't bad as long as you're the best noob =D.
User avatar
kyle
Reverse Outside Corner Grinder
Posts: 1876
Joined: Thu Jun 08, 2006 3:33 pm
Location: Indiana, USA, Earth, Milky Way Galaxy, Universe, Multiverse
Contact:

Post by kyle »

you make a lot of points that are all r distance from a central point
User avatar
DDMJ
Reverse Outside Corner Grinder
Posts: 1882
Joined: Thu Jun 08, 2006 12:15 am
Location: LA, CA, USA, NA
Contact:

Post by DDMJ »

Try this:

Code: Select all

MAP_FILE Durka/rubber/circle-0.0.2.aamap.xml
Post Reply