OK, i was looking through the armagetron folder under program files (windows xp user here) and noticed a folder called models. Inside there are 3 files called:
cycle_body.mod
cycle_front.mod
cycle_rear.mod
When i open them in a text editor, they appear to be coordinates for something.(body,front tire,rear tire?) can someone tell me what program created those files, there it no real header in the file stating the program (opengl models?)
Models folder, whats in it?
Well if you change in the source code
"cycle_body.mod"
"cycle_front.mod"
"cycle_rear.mod"
to
"cycle_body.ase"
"cycle_front.ase"
"cycle_rear.ase"
you can load any .ase model to it... but this will only work if moviepack is off, cos the rotational wheels r not coded in the moviepack part.
If it is an almost copy/paste situation ill try to bring rotational wheels to moviepack....
"cycle_body.mod"
"cycle_front.mod"
"cycle_rear.mod"
to
"cycle_body.ase"
"cycle_front.ase"
"cycle_rear.ase"
you can load any .ase model to it... but this will only work if moviepack is off, cos the rotational wheels r not coded in the moviepack part.
If it is an almost copy/paste situation ill try to bring rotational wheels to moviepack....
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- On Lightcycle Grid
- Posts: 10
- Joined: Sun Nov 21, 2004 9:00 am
That's the one thing I hate about movie pack, no spinning wheels. But, I just watched a lightcycle scene in the Tron movie, and I don't see the wheels turning from the outside, only the black rubber part from the inside is spinning. ?? Or are the wheels going so fast you're not supposed to see them turn? Don't get this at all.