Slack-jawed noob begs turning advice from wise elders

Anything about how you get those awesome core-dumps, or why you don't get them...
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Spacemonkey
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Joined: Sun Apr 01, 2007 11:53 pm

Slack-jawed noob begs turning advice from wise elders

Post by Spacemonkey »

Your Highnesses,

I just graduated to "Advanced" Armagetron, having realised I was playing the stone-age version, and my brain is reeling with queries:

1) On the old "Armagetron", I was happily playing against 10+ bots at a time (obviously no comparison with real people), and could grind up against/in/through pretty much anything just by dabbing the brake as I turned. I was skimming through traps and kicking ass and was happy as Larry.

On this version, I am like Stephen Hawking trying to drive a ten-ton truck.

What happened? Is the braking system totally different? How do I reliably get close enough to a trail or wall to seal it? What's the key to getting that sweet, sweet sparky action back?

2) Double-binding. I have tried this, and all I get is a huge CLICK-CLOCK U-turn with a massive gap in it. I am on a stinky Powerbook. Is it yet *another* example of Macs laming out all over the shop, or is there something that needs doing other than just putting both keys in the setup, and hitting the buggers at the same time?

Your great bounty would be gratefully received.

*doffs hat*

Sm.
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Ricochet
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Post by Ricochet »

the settings in the autoexec.cfg could have been defeaulted;

try setting cycle_delay 0.01 and cycle_rubber 10
Spacemonkey
Posts: 2
Joined: Sun Apr 01, 2007 11:53 pm

Perfect, thank you

Post by Spacemonkey »

Runs like a dream.

*goes back to hiding from real players*
dracowing14
Posts: 1
Joined: Mon Apr 30, 2007 11:59 am

Post by dracowing14 »

Um sorry to ask but I'm new to this and am having alot of problems but i don't seem to have an autoexec.cfg file anywhere.
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Tank Program
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Post by Tank Program »

You create it yourself in the armagetron-data-dir/config/ directory.
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