
Ok i'll try my best english:
Everytime I fight a close duel with another player I'm usually faster than the other one. And then when I'm about 10 fields ahead and turn left/right I crash into his wall instead of he crashes into my wall!
Thats simply not logic! How can he suddently teleport 10 fields forward?

At first I thought it was because the lag, but other players kill me with the same strategy when they're only 5 fields ahead.
So, am I the only one with this problem or do the other players just know that they must turn when they're about 30 fields ahead on their screen?
I hope it was understandable.