Server config

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ZACARIAZ
On Lightcycle Grid
Posts: 18
Joined: Tue Aug 03, 2004 11:45 pm

Server config

Post by ZACARIAZ »

NB:
At the time being i only need to know if the stuff below is possble.

I want to setup a server, like a boxin arena, only two people can play, winner gets to stay and looser get back in line.

a line is obiovsly nesacery, but i have my doubts wether is can be done. anyhow, peoble wait their turn in spectator mode.

Is this even understandable?

There is some minor detail other that the above, but thats not important right now, i do however have another question, but its kinda hard to explain.
ill try anyway.

consider removing the walls around the arena/map, i know it doesnt make sence at first, but then consider moving past the barier and appering at the other side of the map.

fx.

we have an arena 10X10

you are at 1,0 and moves to -1,0, now you are really at 9,0.
I doubt very much that this can be done. Bu if it can, another problem must be solved. The must be some kind of an horisont, fx. you can see anything past a distance equal to half the leng of the arena sides (asuming it is squared) this will still enable you to see the hole arena, but it will look different if you change possition.

assuming that any of this is understandable, i thank you in advance.
If not, i appologze for my bad english.
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Z-Man
God & Project Admin
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Post by Z-Man »

Sadly, nothing what you want here is currently possible. The first thing, the Rocket Arena style player rotation, should become possible relatively soon, in 0.3.2 or maybe even already 0.3.1, when scripting of game modes becomes available. The smart teleporters are something that is planned for an even longer time, but it's difficult stuff if you want to make it flexible enough to also work with hexagonal grids and other non-rectangular arenas.
ZACARIAZ
On Lightcycle Grid
Posts: 18
Joined: Tue Aug 03, 2004 11:45 pm

Post by ZACARIAZ »

well im glad it is allready though of, that you very much for the answer.
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