Losing dedicated server console output (0.2.8 on mac)

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gss
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Losing dedicated server console output (0.2.8 on mac)

Post by gss »

I've set up a 0.2.8 server on my mac, and everything runs fine. However, after a little while, the console in my terminal window stops outputting. It still accepts inputs, but doesn't display any results.

Restarting server fixes the problem... for a while. Then at some point I lose outputs again.

Any ideas?

- gss
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Z-Man
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Post by Z-Man »

Sounds similar to the problems I had on bugfarm. I always blamed them on screen. Does your server run in screen?
gss
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Post by gss »

Not yet... just a standard x-term now.
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Z-Man
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Post by Z-Man »

Just because I blamed it on sreen doesn't mean it was screen :) But my recordings always played back with full output even if the original output was swallowed. I'm clueless, then. We're just throwing stuff out to std::cout, that shouldn't be problematic.
gss
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Post by gss »

More info...

I've had the server up for hours since the last restart and the output is fine. Difference is that this time I haven't been entering many commands. Before, while I was tweaking, I was entering lots of commands and getting lots of response outputs before it broke.

Let me see if I can break it:

Yep, piece of cake. I simply entered "CYCLE" so that it would list appropriate commands. Output died right after CYCLE_ACCEL_SLINGSHOT (without a description). Output is now totally broken until server restart.
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Z-Man
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Post by Z-Man »

Hmm, that doesn't happen for me when I do it, but on my tournament server, the output of the command list does get truncated sometimes. I suppose tracking that down and fixing it will also solve your problem. I'll add a bug entry.
gss
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Post by gss »

Thanks z-man. Have a happy holiday and New Year!

- gss
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