Swampland Mud Puddle stats
Swampland Mud Puddle stats
http://swampland.servegame.com/statistics
I've made a site with extended stats for the Mud Puddle. It was influenced by the Crazy Tronners stats page. I'll look into adding the Coredumped info. Suggestions for other interesting stats are welcome.
EDIT:
New page at http://noms.generalconsumption.org.
I've made a site with extended stats for the Mud Puddle. It was influenced by the Crazy Tronners stats page. I'll look into adding the Coredumped info. Suggestions for other interesting stats are welcome.
EDIT:
New page at http://noms.generalconsumption.org.
Last edited by dlh on Sun Sep 27, 2009 9:49 am, edited 1 time in total.
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Re: Swampland Mud Puddle stats
Awesome! (And finally, some server stats that I appear on!)
Re: Swampland Mud Puddle stats
Speaking of mudpuddle, the console output with the highlighted ladder positions is pretty cool on that server. Just sayin'.
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Re: Swampland Mud Puddle stats
@dlh Once I get the settings from Swampy for Shrunkland, and put up a server, could we work together on doing something that looks the same to service the Swampland/Shrunkland community? I would be more than happy to provide you with the access you would need to my dedicated server, to implement the same kind of thing for Shrunkland. I do not intend to put up Shrunkland as anything but as close to the original as possible, including the SERVER_NAME on the master list. I just want to bring it back for the community!
Armagetron: It's a video game that people should just play and enjoy
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
Re: Swampland Mud Puddle stats
@compguygene: Possibly... I may release the code to generate the stats in the future so you could run it yourself.
I updated the stats page to show core dumped information, and also a “% Zero” stat which is the percentage of rounds you acquire no points.
I updated the stats page to show core dumped information, and also a “% Zero” stat which is the percentage of rounds you acquire no points.
Thanks, that was a script I also wrote.sinewav wrote:Speaking of mudpuddle, the console output with the highlighted ladder positions is pretty cool on that server. Just sayin'.
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Re: Swampland Mud Puddle stats
Thank you for responding, DLH. I understand that you might want to polish the script up before releasing it!
Armagetron: It's a video game that people should just play and enjoy
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
Re: Swampland Mud Puddle stats
I made a page to track your match win history:
http://generalconsumption.org/armagetro ... ch-history
It is quick prototype--I'll clean it up at some point and add some features to it, such as win streaks (the data is there, just not yet on the graph).
http://generalconsumption.org/armagetro ... ch-history
It is quick prototype--I'll clean it up at some point and add some features to it, such as win streaks (the data is there, just not yet on the graph).
Re: Swampland Mud Puddle stats
New page at http://noms.generalconsumption.org.
Some new features, such as the achievements page, and some old ones have been refined.
Some new features, such as the achievements page, and some old ones have been refined.
Re: Swampland Mud Puddle stats
Achievements wrote:Match Winner, Round Loser - Win a match without winning a round.
The achievements page made me smile with its interesting stats.
Re: Swampland Mud Puddle stats
I've added some new data to the stats page. It's an implementation of Microsoft's TrueSkill.
Basically, it keeps track of two variables—mu, which is your average skill, and sigma which is the uncertainty in your skill. When you play a match, it calculates the change in those two variables based upon the outcome of the match (what place you finished in) and the skills of the other players you played against. The TrueSkill site has a much better explanation, so read that if you're still a little confused.
Note: I did not rig it so I was 1st... I haven't implemented the decay of your skills over time. I stopped playing with that name, and I guess my ratings were pretty high back then. When I was working on the algorithm the data I used actually had anumeric in 1st place with about 60 points.
In the future I'd like to apply this algorithm to stats from a fortress server. It'd be interesting to see the results.
Basically, it keeps track of two variables—mu, which is your average skill, and sigma which is the uncertainty in your skill. When you play a match, it calculates the change in those two variables based upon the outcome of the match (what place you finished in) and the skills of the other players you played against. The TrueSkill site has a much better explanation, so read that if you're still a little confused.
Note: I did not rig it so I was 1st... I haven't implemented the decay of your skills over time. I stopped playing with that name, and I guess my ratings were pretty high back then. When I was working on the algorithm the data I used actually had anumeric in 1st place with about 60 points.
In the future I'd like to apply this algorithm to stats from a fortress server. It'd be interesting to see the results.
Last edited by dlh on Sun Dec 13, 2009 10:17 pm, edited 1 time in total.
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Re: Swampland Mud Puddle stats
Nice job on the stats page free kill!!! Looks very very nice
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Re: Swampland Mud Puddle stats
I've already seen these tab graphics :)
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Re: Swampland Mud Puddle stats
If you would like me to put up a fortress server, that you can access via ssh, etc. for the purposes of developing the stats further, just ask. It would take a minimal amount of time for me to do so.
Armagetron: It's a video game that people should just play and enjoy
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
Re: Swampland Mud Puddle stats
You actually managed to understand and implement the version with n players competing with each other? Wow.
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Re: Swampland Mud Puddle stats
Damn, you surprised Z-Man, very nice!Z-Man wrote:You actually managed to understand and implement the version with n players competing with each other? Wow.