I have got a pretty nice feature. When a player is dead and chats it says:
*DEAD*someplayer: somemessage
If not dead, says:
someplayer: somemessage
To be able to do this you must get the newest CVS or in ePlayer.cpp, function se_DisplayChatLocallyClient replace what is in there with:
Code: Select all
if( p->Object() && p->Object()->Alive() )
{
cout << message << "\n";
}
else
{
cout << tOutput("$console_dead_player_prefix") << message << "\n";
}
Add in your english_base.txt on the last line ( on FC4 can be found at /usr/local/share/games/armagetronad/language/ ) this:
console_dead_player_prefix 0xff0000*DEAD*
Have fun!