OK, here's a list of sounds I'd like to have. I don't know that the default installation will have all of them, but I'd like to build slots to make them available, and in the meantime I'll at least need sounds to test with.
Brakes
Accelerator
Enter the game
Leave the game (both will be played when joining a server and also when entering a local game)
Begin of round
End of round
Begin of match (supersedes round start)
End of match
Man death sound (to go with an explosion, should have these options:
* Suicide
* Killed
* Team killed
...since those options are alread in the code)
Wall drop (nothing complex, for now...)
Sound when a new player joins (for players already there)
Zone spawn (I have one already)
Zone collapse
Player kicked
10 minute warning
5 minute warning
2 minute warning
1 minute warning
30 second warning
10 second warning
You have been kicked
You have been banned (please keep these two clean

)
That's all I'm coming up with right now. Most of them are pushbutton effects and will be played exactly as they are. Only some will be modified based on conditions.
Anything we already have will be kept, of course. And you have to promise not to take it personally if we decide not to include any given sound in the default installation, and/or if someone comes along with a different one that we decide to keep. I'd like all voice sounds to be the same voice, so if you can even think of anything else an announcer might say and you've recorded some announcer sounds, send 'em in. If we decide to include them, it'll be nice if they're all the same voice.
An alternative fix for the voice issue is to heavily process the voice and give your notes on what you did to it. Then we might be able to use any voice if we can process it to sound the same. But it still has to sound good. And don't worry about your voice, I thought it was a good announcer voice when I heard you on Teamspeak. I'd take Joe's voice too, and voltsubito (if he showed up to give up more). If you want to throw simple effects on there like reverb or whatever, try to send a non-processed version as well. I'm really liking the idea of including LADSPA plugins and processing the samples when we load them, you know, to give third parties more options with their sound skins.