I set the following, and when a user switches their viewport, it crashes the server.
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MAX_PLAYERS_SAME_IP 1
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MAX_CLIENTS_SAME_IP 1
MAX_CLIENTS_SAME_IP_SOFT 1
MAX_CLIENTS_SAME_IP_HARD 1
ALLOW_ENEMIES_SAME_CLIENT 0
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MAX_PLAYERS_SAME_IP 1
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MAX_CLIENTS_SAME_IP 1
MAX_CLIENTS_SAME_IP_SOFT 1
MAX_CLIENTS_SAME_IP_HARD 1
ALLOW_ENEMIES_SAME_CLIENT 0
Well, it seems that it's some mixture of them. I added just MAX_PLAYERS_SAME_IP and it didn't crash, but when I added the others with it, it did. Maybe the hard/soft clients per IP?dlh wrote:I can't reproduce the problem. You should try and make a debug recording.
What happens for me is that my client gets kicked from the server.
Idk, but taking away the MAX_PLAYERS_SAME_IP and setting it to 4 stops the crashing. As far as I can tell, the recording didn't show anything useful either. Then again, I'm not sure what the list of values are, so I may just not see what's right in front of me. lolLOVER$BOY wrote:You know Light, I have done that before but never had it crash on my because of user switching between viewpoints